10 Common Audio Formats: Which Format Should I Choose?


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10 Common Audio Formats: Which Format Should I Choose?

Audio Formats
Audio Formats

Audio files come in various formats and sizes, in addition to our common MP3, there are AAC, FLAC, OGG, WMA, etc.

Audio Formats
Audio Formats

Why are there so many different audio standards? What format is the best? What should you choose when saving audio files?

In fact, all audio formats can be divided into 3 categories, and once you understand the characteristics of each of these 3 types, you can choose one of the three, and then choose a further subdivided category according to your specific needs.

Comparison of audio formats – operation, equipment – Introduction to 10 common audio formats: which format should I choose?
uncompressed audio format
The uncompressed format preserves the original audio waveform. The so-called original audio waveform refers to the result after the sound is captured and converted to a digital signal for storage. Raw audio waveforms are stored without any post processing. From the results, such an audio file will consume a lot of space. For 24-bit (24-bit) 96 KHz audio, you need about 34 MB of storage space per minute.

Uncompressed audio format: PCM
PCM is short for Pulse-Code Modulation, which is a technical method of simulating sound using digital signals. The sounds that we can hear in nature exist in the form of physical sound waves, and in order to simulate this sound wave with a digital signal, scientists decided to sample it and record it with another wave, which is what we call a pulse.

Therefore, digital audio has two basic concepts: sample rate and bit depth. The so-called sampling rate refers to the speed of how many times the sound is sampled. The so-called bit depth refers to the space occupied by a single sample. In uncompressed formats, the product of the sample rate, bit depth, and audio duration is the space occupied by the digital signal that represents the audio content.

PCM is a format commonly used on CDs and DVDs, but its derivative LPCM is often used in practice. LPCM is short for Linear PCM, which is Linear Pulse Code Modulation. Most PCM files in use today are actually LPCM files, so there is no need to differentiate between them.

Uncompressed audio format: WAV
WAV is short for Waveform Audio File Format, which is a standard audio format developed by Microsoft and IBM in 1991.

Many people think that WAV is an uncompressed audio format, but this is not entirely true. In fact, WAV is a “wrapper” type format, a common format developed by Microsoft to use audio for various platforms. So it is possible for WAV to contain compressed audio, but this is rarely the format of choice when using compression these days.


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What are the common audio formats?

What are the common audio formats?

common audio formats
common audio formats

Most frequent and popular sound formats

common audio formats
common audio formats

05 AAC format

AAC is actually short for Advanced Audio Coding. The algorithm adopted by AAC is different from that of MP3. AAC improves encoding efficiency by combining other features. The AAC audio algorithm far surpasses some previous compression algorithms (such as MP3, etc.) in terms of compression capabilities. In conclusion, AAC can provide better sound quality with 30% smaller file size than MP3 files.

It is one of the best lossy formats out there. There are multiple encodings, with bit rates up to 448 kbps. In terms of hardware support, advanced mobile phones and mp3 players are now generally supported.

06 VQF format

The VQF format is an audio compression technology jointly developed by YAMAHA and NTT. Its compression ratio can reach 1:18. Therefore, under the same circumstances, the compressed VQF file size is 30%-50% smaller than MP3, which is more suitable for online streaming, while the sound quality is excellent, near to CD quality (16-bit, 44.1 kHz stereo). But VQF has not revealed the technical standards, so far it has not become popular.

07 FLAC format

FLAC is short for Free Lossless Audio Codec, which can be interpreted as Chinese lossless audio compression coding, which is characterized by lossless compression. Unlike other lossy compression codes like MP3 and AAC, it can restore the sound quality of music discs. It is now compatible with many software and hardware audio products.
It can be said that FLAC is similar to MP3, but it is losslessly compressed, which means that the audio is compressed in FLAC without losing any information. And you can use the player to play compressed FLAC files, just like playing MP3 files.

08 APE format

APE is one of the most popular digital music file formats. Unlike lossy compression methods like MP3, APE is a lossless audio compression technology, which means that after compressing the audio data file read from the audio CD in APE format, you can also compress the file in APE format. The audio file is exactly the same as before compression, without any loss.

The file size of APE is about half that of CD, which is loved by many music lovers, especially for friends who want to stream audio CDs over the network, APE can help them save a lot of resources.

What are the common audio formats?

What are the common audio formats?

common audio formats
common audio formats

Most frequent and popular sound formats

common audio formats
common audio formats

01 MP3 format

MP3 is one of the most common audio formats. Its full name is Moving Picture Experts Group Audio Layer III. Simply put, MP3 is an audio compression technology that uses MPEG Audio Layer 3 technology to compress music into a smaller capacity file with a compression ratio of 1:10 or even 1:12. Compress files to a lesser extent in small cases. And it keeps the original sound quality very well.

It is precisely because of MP3’s small size and high sound quality that the MP3 format has become almost synonymous with online music. Use an MP3 player to uncompress (decode) MP3 files in real time so that high-quality MP3 music can be played. The highest bitrate is 320K, and the high-frequency part is one size fits all, which is its default.

02 WMA format

The full name of WMA is Windows Media Audio, which is an audio format promoted by Microsoft. The WMA format achieves a higher compression ratio by reducing the data stream while maintaining sound quality. The compression ratio can usually reach 1:18, and the generated file size is only half of the corresponding MP3 file. In addition, WMA can also be added to prevent copying through the DRM scheme, or add restrictions on playback time and playback times, and even restrictions on playback machines, which can effectively prevent piracy.

03 WAV format

WAV format is a lossless sound format developed by Microsoft Corporation, also known as waveform sound file. It is the oldest digital audio format and is widely supported by the Windows platform and its applications. The WAV format supports many compression algorithms, supports a variety of audio bits, sample rates, and channels. It adopts 44.1kHz 16-bit sampling rate. Therefore, the sound quality of WAV is almost the same as that of CD, and it is suitable for uploading to all major music platforms. But the WAV format is bulky and difficult to spread.

04 ASF format

The full name of ASF is Advanced Streaming Format, which is a media playback format developed by Microsoft and is suitable for playback on the Internet.

All the Audio Format Differences: Which One Should You Use?

All the Audio Format Differences: Which One Should You Use?

All the Audio Format
All the Audio Format

Three classifications of audio formats

All the Audio Format
All the Audio Format

Characteristics and differences of different audio formats

Which audio format is right for you?

You already know MP3, but what about AAC, FLAC, OGG or WMA? Why are there so many audio file formats and is there any best audio format?

Comparison of audio formats

Audio files come in various types and sizes. While we’re all probably familiar with MP3, what about AAC, FLAC, OGG, or WMA? Why are there so many audio standards? Is there a better audio format? Which ones are important and which ones can be ignored?

All audio formats are divided into three main categories, and once you know what the categories mean, you can choose the format within the categories that best suits your needs.

uncompressed audio format

Uncompressed audio consists of actual sound waves that have been captured and converted to digital format without any additional processing. So uncompressed audio files tend to be the most accurate, but take up a lot of disk space: about 34MB per minute for 24-bit 96KHz stereo.

Audio file format: PCM

PCM stands for Pulse Code Modulation, a digital representation of the original analog audio signal. Analog sounds exist as waveforms. To convert a waveform into digital bits, the sound must be sampled and recorded at specific intervals (or pulses).

This digital audio format has a “sample rate” (how often the samples are made) and a “bit depth” (how many bits are used to represent each sample). There is no compression involved. Digital recordings are almost accurate representations of analog sounds.

THE MOST COMMON FORMATS FOR MUSIC AND OTHER AUDIO FILES, AND HOW THEY ARE RELATED TO EACH OTHER

THE MOST COMMON FORMATS FOR MUSIC AND OTHER AUDIO FILES, AND HOW THEY ARE RELATED TO EACH OTHER

Music Formats

 

And for the direct competitors of the universal MP3 format, they can count on a lot today.

Music Formats

Due to continuing inconsistencies in home storage of the WAV format, it was eventually discontinued. But for professional studios, he says, the basics of the job. Especially when recording live vocals or instruments. Just convert the recorded material from WAV to MP3 at the final stage.

music format

However, music can be represented in some other popular formats nowadays. For example, many times (especially the Internet) they use these data types like OGG, AIFF, AMR, etc. But the real competitor of MP3 has become the newest and best audio FLAC etc. Of course, for MP3 you can convert all parameters to the maximum, but the playback quality of FLAC represents much higher. Also, it is a single file and the separation occurs directly on the track due to the player or startup software. In other words, listeners see each track individually, but can switch between playback tracks. For the MP3 format, this also seems possible to merge multiple tracks through it, thus creating a single file. But here it is in this version fast switching between tracks will not be possible (normal fast forward should be used, that’s all).

However, not everything is bad. The fact that music or audiobooks are all popular formats today allows them to be easily converted, even keeping the original parameters of the audio material. Based on this, and for sound processing and conversion and audio editors, almost all programs call converters. Any program of this type (MP3 editor or converter) detects the original and final type of audio files, is unambiguous and can produce direct and reverse transformations. Let’s explain this specific example.

WAVE THEORY AUDIO EDITOR FOR MP3 FILES
Many types of software are used in audio processing today. First, look at the narrow application of so-called audio editors. The most prominent representatives of these can be called giants Sony Audio Forge, Sintrillium Cool Editing Pro, which was later acquired by Adobe and renamed Audition, Acoustica Mixcraft, ACID Pro and many others.

mp3 editor

The principle on which they operate is that, for convenience, all MP3 audio programs have a typical waveform, as originally used for WAV files. This method determines the appearance and opportunity enough to edit any type of conventional audio material in WAV format. Other than that, the fact that you can do basic copy, cut, paste, etc. E., it’s just a matter of getting the frequency characteristics and bitrate changes, not to mention using a lot of extra effects that plug into VSTs via DirectX or a generic host bridge studio thing.

In its simplest form, the conversion can be done using the standard file menu, which contains the line “Save As…” (Save As…) or the export function present in MP3 format. Thus, all the process is reduced to just the final selection of the format (MP3 here as an example) and activation of the recording mode. In this case the conversion will be done automatically saving the current configuration parameters and the frequency characteristics. I don’t like the original version? ?Nothing is easier than changing the format to MP3, pre-specified with higher settings. However, one thing needs to be considered here: if the raw material is of such poor quality that special remediation or even professional tools will not work for audio it is necessary to use Repairs here, the intervention of various filters, etc. D. For the layman, it will cause great difficulties.

As is clear, there is absolutely no difference between the audiobooks we are dealing with: MP3, music or just recorded voice or noise. By the way, audiobooks are supposed to have a much lower sound quality by default. This is understandable, since the file has to take up minimal space and, in general, the perceived sound characteristics of speech are not that important. Finally, is this a professional recording of a particular set of albums?

However, if you use some standard operations, even without specific knowledge, it’s fine to achieve good results, especially since there are such built-in templates, based on any application for specific operations. Of course, it will be very difficult for the first time to achieve a perfect sound, but if you study the plan and understand how it works, it will work like clockwork, and as a result, it will take a lot of time.

Overview in the jungle of audio formats

Overview in the jungle of audio formats

Audio Formats

Size does not necessarily matter, especially with compressed audio files. The deciding factor here is the algorithm that is used during encoding. Meanwhile, there are quite a few, but not all of them harmonize with iTunes, iPod & Co. We provide an overview of supported formats and introduce the general working method of audio compression.

Audio File Formats

Since Philips introduced the audio CD in 1982, digitally stored music has been ubiquitous. However, since then, the number of digital data formats available has become so great that it is very easy to lose sight of things. There are basically compressed and uncompressed formats. The uncompressed WAV and AIFF formats are mainly used in audio media production due to their file size and high quality of the audio signal, and still on good old audio CDs.

Compression and reduction

Formats like Apple Lossless manage to reduce the amount of data without reducing the quality of the signal. This lossless encoder procedure is called data compression. However, you still have to live with relatively large files. This can quickly lead to difficulties, especially when gaming on mobile devices, as the battery drains very quickly. On a fourth-generation iPod, AAC-compressed music could only be played for three and a half hours in the test. However, when highly compressed audio books were used, it was more than ten hours. The other lossy processes accept a loss of quality in exchange for the advantage of a small file size. Here, the original quality of the music signal cannot be restored during playback. These compression processes make use of certain properties of human hearing to reduce data: the brain simply masks sound signals that are considerably quieter than other sounds that are perceived at the same time. Another effect that has been exploited is that there must be a minimal difference in the frequency of the tones to be able to distinguish them and to be able to perceive them consciously. Here there is also the possibility of saving. The encoder just skips everything within the specified bit rate that the brain would also leave out in its opinion. If the bit rate is set too low in relation to the complexity of the audio signal, you will inevitably notice signal interference, so-called artifacts, during decompression, that is, you will notice that the original has been compressed.

Bit rates for everyone and everything
Lossy encoders, unlike lossless encoders, can compress source material with different bit rates. The results are qualitatively very different. As a general rule, the average listener can no longer distinguish what is heard from the original signal of a bit rate of 160 kbps for MP3 and 128 kbps for AAC. However, this only applies to music; audiobooks, for example, can be compressed much more without incurring excessive losses. Bit rates of 96 kbps are sufficient for good results. Modern versions of encoders, including iTunes, can also compress the audio signal with a variable bit rate (VBR). The complexity of the source material is checked. If a passage is not very elaborately designed, the encoder automatically regulates the bit rate and saves space for more complicated parts. There it increases the bit rate again to improve the result. The option in iTunes to select the encoder settings and the encoder itself can be found in iTunes -> Settings -> Advanced -> Import. From encoder to bit rate to variable bit rate, you can choose the one that best suits your needs and needs from many options.

AIFF
This data format is not compressed and corresponds to the original data on an audio CD. Therefore, a large file size is expected. A music CD usually contains 80 minutes of music with a size of 700 MB. Therefore, this format is a bit difficult to handle. AIFF isn’t doing itself a favor, especially on mobile music players, as the battery capacity drains very quickly.

Wav
In principle, what has been said above also applies to WAV files, the two formats are very similar. This format is also usually uncompressed, but there are also variants with compression.

MP3
The MP3 data format, strictly speaking the MPEG1 Audio Layer 3 standard, was one of the first to achieve high data compression and therefore a reduced file size. In times of Internet connections via modem, it quickly found widespread use. Today’s encoders come with a variety of possible VBR and bit rates, so there is something for every purpose.

Lossless apple
This can be used to create files that have no signal loss compared to the original when played back. However, the files are quite large and the bit rate is usually over 900 kbps. Therefore, this format is less suitable for mobile devices due to the shorter battery life.

AAC and protected AAC
This encoder is a further development of MP3 and generally works better than MP3 encoders. Protected AAC files have rights management (music files purchased from the iTunes Music Store are in this format).

Audible
Audiobooks purchased from Audible.com come in a file format that is a variation of AAC. The files have the extension .m4b. This file format supports bookmarks so you can continue listening to an audiobook where you last left it.

Windows Media Audio on Mac
Since Windows Media Player no longer exists for the Mac operating system, the Flip4Mac company has been offering a QuickTime component that allows you to open Windows Media files directly in QuickTime Player. However, digital rights management files cannot be played. WMA files offered by some internet music stores (eg Musicload.de) cannot be played with this solution. iTunes is also not supported. You can find an installer for the component on our brochure CD under Software -> Mac -> WMA Components 2.2.0.49R.dmg.

OGG Vorbis Audio
The OGG format, which is free of software patents, can be added to iTunes at a later date. The required QuickTime components can be found under Software -> Win -> OGG_xiph-qt-win32-0.1.5.exe or Software -> Mac -> OGG_xiph-qt-0.1.8.dmg on our brochure CD. After installation with the supplied installation program in the respective operating system, both QuickTime and iTunes can play OGG files. However, all iPod and iPhone models still cannot play OGG.

Mp3, the winner

In the era of broadband connections, fiber optics and HD videos on YouTube, MP3 remains the reference format for audio files. We are now so used to listening to music in compressed formats, and often through poor quality playback systems, that it is difficult for us to remember what listening to music really means. The recent evolution from download to hit-and-run streaming has only made the situation worse by further devaluing the value of music. When was the last time you listened to a record from start to finish without interruption, spending those 30-40 minutes on “simple” listening activity?

Audio formats

Premise: This post is not a crusade against Spotify because I use it myself for new releases or to have some background music at work, it is not even an analog vs. digital (or vinyl vs. CD vs. MP3) post because on this topic en Much has already been said. My goal is to make you understand what you are missing, in qualitative terms, if you listen to music in compressed formats.

Audio formats

Sampling and theoretical aspects.

Audio recording on a computer or digital medium assumes that the signal passes through an analog> digital (AD) converter, so that the continuous electrical signal generated by microphones or musical instruments is transformed into a digital signal (series of 0 and 1) This process is called sampling. The final quality of the recording depends on several factors: converter quality, sample rate, and bit depth.

To make an easily understandable comparison: When shooting a movie, the “analog” reality perceived by our eye is stored in a movie that takes 24 frames per second. If we consider the standard of the audio CD (44.1 kHz, 16 bits), for every second of music 44100 pictures are taken from the computer to the continuous electrical signal. If with the sampling frequency we have simply established how many times in a second the waveform will be analyzed, with the bit depth we assign to each sample a numerical value: 2 ^ 16 = 65,536 possible values.

If you wonder how it got to 44,100, I refer you to the Nyquist-Shannon sampling theorem.

When we press the record button on our computer, through the PCM (pulse code modulation) sampling process described above, the files are saved in uncompressed WAV or AIFF format.

Lossless files and lossy files

PCM files take up a lot of space on our hard drives because, as we have seen, there is the data necessary to describe the analog waveform in as much detail as possible. Indicatively, a WAV or AIFF file as audio CD will occupy 10 MB for every minute of music.

To overcome this problem, remember that in the early 2000s storage space cost around $ 10 / GB, while today the price is around $ 0.03 / GB (source): Audio formats have been introduced that , through an algorithm encodes and decodes information, reduces the size of the file. These codecs fall into two categories: formats with lossless compression and formats with lossy compression.

As the name implies, lossless compression indicates a reduction in file weight (usually around 50%) without loss of information. Leaving the world of audio aside for a second, ZIP and RAR files are clear examples of this type of compression: at any time we can “unzip” such a file and have access to the original information again without this no way has changed.

The most common file formats are: FLAC (Free Lossless Audio Codec) and ALAC (Apple Lossless Audio Codec).

Lossy compression, on the other hand, implies that some of the original audio information is somehow removed to obtain a file that weighs even 90% less than the PCM.

By what criteria is information removed without “compromising” the original audio too much? Since our hearing is an imperfect instrument, codecs exploit two principles of psychoacoustics: the minimum threshold of audibility (the human ear does not perceive all frequencies in the range between 20Hz and 20kHZ equally) and masking (a weaker sound). is masked, making it inaudible, by a louder sound.)

Compression algorithms, however advanced, introduce a number of artifacts into audio files that, if played back in discrete quality audio systems, can be easily recognized or at least noticed even by an inexperienced ear. Several studies have shown that an untrained ear does not distinguish the difference between an uncompressed file and an MP3 with a bit rate equal to 256kb / s or more.

The most common lossy formats are: MP3, OGG Vorbis, AAC.

The victory of MP3

Since its introduction in the mid-1990s, MP3 has established itself as the industry-standard consumer format fueled by file-sharing through peer-to-peer channels, where, with slow connections, the heaviest file was the one it was downloaded, the longer it took to obtain it, and since the market introduction of MP3 players in which we tried to store as much music as possible and, therefore, we resorted to very compressed files.

In the transition from the era of downloading to that of small transmission files, they ensure smoother and smoother data transmission.

Despite, therefore, the evolution that has taken place in recent years in the speed of Internet connections and the reduction in the price of storage systems, only in recent years have services been created to buy files from High-quality online audio (HD tracks) or HD streaming services (Tidal).

Examples and audio files.

The main services we use to buy or listen to music use these compression levels (all information is taken from the official websites of each service at the time this publication was written).

Spotify: OGG Vorbis files at 96 kb / s (normal mobile quality), 160 kb / s (normal desktop and web player quality, high mobile quality), 320 kb / s (premium users: high desktop quality, very high quality mobile).
iTunes: By default, CDs are imported into 128 kb / s AAC files. Files in the iTunes Store are of this quality, except for “iTunes Plus” songs converted to AAC at 256 kb / s.
Pandora: 64kb / s AAC (free users), 192kb / s AAC (premium users).
YouTube: HD videos (720 or 1080p) have an audio quality equal to 384kb / s, SD videos (360, 480p) have an audio quality equal to 128kb / s.

MAIN AUDIO FORMATS

MAIN AUDIO FORMATS

Even the audio formats differ in their versatility and level of compression, and even if they are not as numerous as the video formats, it is better to look at the properties to get satisfactory results according to the requirements of our work.

Microsoft Wave [Extension: WAV] It is Microsoft’s proprietary format and is certainly the most widely used. This diffusion depends on commercial aspects and the fact that it is the most supported among the competitors. It has various compressions and is a versatile and highly editable format. For this reason, it is suitable for general digital audio, both for multimedia publications (although there are certainly better formats) and for desktop video (real standard). An excellent program for processing wave files (but also other formats) is CoolEdit.

audio format

MPEG Audio (extension: MPG / MP3) MP3 stands for MPEG1 Layer3. The MPEG algorithm, the basis of MP3, emerged from the need to develop a world standard for the representation of moving images and audio. This standard was developed in 1988 for the treatment of audio and video signals and has the special feature of compressing files and reducing them by 12 times compared to their natural size.

This high-compression format is based in particular on theories of psychoacoustics: each individual has a hearing that is sensitive to frequencies from 20 Hz to 20 kHz, and in particular the man perceives sounds between 2 and 4 kHz better. In addition, some sounds mask nearby frequencies so that you cannot hear all of the sounds.

audio format

These considerations have led to the development of an algorithm that eliminates all “redundant” noise for the human ear and achieves a high level of file compression and sound quality that is comparable to the digital and can be downloaded directly to your PC.

MP3 enables good results, making small and high quality playback compatible. An established audio standard is the MPEG Layer3 version, which produces very small files of excellent quality, an excellent compromise when duplicating and creating audio files on CD. The XingMPEG encoder is an excellent software for creating MP3s.

Given the prevalence and importance of the topic on a legal level, let’s find out what it is and what benefits we can achieve by using this MPEG format.

An audio CD generally contains 60 to 78 minutes and is characterized by a quantization level of 16 bits and a sampling rate of 44.1 kHz, ie 44,100 samples per second. The quantization level describes the maximum number of intensity levels that a single sample can hold: for example 8 bits = 256 levels (28), 16 bits = 65,356 levels (216). The higher the number of levels that the signal can assume, the more precise the signal reproduction.

There is approximately 650 MB of data on a normal audio CD.

Conventionally, to reduce the size, we can work in two ways: 1) Reduce the quantization: that is, convert the samples from 16 bits to 8 bits, but lose the dynamics, quality and get a lot of noise; 2) Reduce the sampling frequency. As a result, the frequency range would decrease in the event of a loss of resolution.

The MPEG format, on the other hand, reduces the amount of information stored and therefore significantly reduces the size of the files by filtering out unimportant audio information according to the models developed on this basis. From research on the perception of the human ear, you decide which information is important and which is not . These studies have enabled us to know how our brain analyzes sounds, except irrelevant ones that are imperceptible (e.g. ultrasound).

The MPEG audio format also performs this process of removing intelligent weak signals. So if there is a strong signal, the weakest signal is not perceived.

When using a high compression rate, the MPEG encoder eliminates parts of audible information that are still of minor importance. With a slight compression rate, the difference to the uncompressed original is minimal.

Layers I, II, III can be viewed as the layers through which the MPEG format has evolved. All layers are based on the same perceptual coding scheme, the complexity of which increases for each of them. Layer II has superior quality at lower bit rates than Layer I; However, the most complex coding system currently available is Layer III,

 

MP4 (Extension: MP4) is an audio compression technology recently launched by Global Music Outlet (GMO) under license from AT&T Labs (January 99). As you understand, it is a further development of the MP3 format and seems to offer the ability to offer it a higher compression factor, which should even reach a factor of 16. Although the name is very similar, conceptually it has nothing to do with layer 3 and is actually in direct competition with it. Compressed MP4 files are presented as executable Win9x or WinNT files and offer the relatively encapsulated player.

Audio exchange (extension: AIF / AIFF) Format created to standardize the various audio standards between PC and Machintosh.

Microsoft NetShow (Extension: ASF) Audio extension of the format for streaming audio / video on the web.

Yamaha SoundVQ [Extension: VQF] Audio format released by Yamaha in direct competition with MP3.

Everything you need to know about audio files … compressed and uncompressed

Everything you need to know about audio files … compressed and uncompressed

Regardless of whether you’re listening to MP3 files or high-definition audio, it’s time to find out exactly which file format is best for your needs.

audio formats

As you organize your digital music collection, you may be impressed by the number of different audio file formats you have collected over the years. For this reason (and since a good review doesn’t hurt anyone) we’d like to deepen the discussion of the most common audio file formats, explain the differences and explain why you should be interested in learning more about them. Whether you’re listening to low quality MP3 files, slightly better AAC tracks, or high definition audio in FLAC or WAV, it’s time to find out exactly what you’re dealing with and which file format best suits your needs.

formats and codecs

File formats and codecs

Below is a list of all common audio file formats and the differences between them.

-AAC (no high resolution): Apple’s alternative to MP3. It’s a compressed audio format, but it sounds better than MP3 and is used to download music from iTunes and stream via Apple Music.

-AIFF (high resolution): Apple’s alternative to WAV, but with better metadata support. It’s an uncompressed and lossless format, but it’s not very popular.

-DSD (High Resolution) – The uncompressed single bit format for super audio CDs. It is available in the 2.8 MHz, 5.6 MHz and 11.2 MHz variants, but due to its high-quality codec it is (currently) not suitable for streaming.

-FLAC (High Resolution) – This lossless compression format supports high-resolution sampling rates, takes up about half the WAV space, and stores metadata. It is license-free and is the preferred format for downloading and storing albums in high resolution or CD quality. The disadvantage is that it is not compatible with Apple (therefore it is not compatible with iTunes).

-MP3 (not high definition): Lossy, compressed format that guarantees small file sizes, but is far from the best possible audio quality. However, it is still very convenient for storing music on smartphones and other mobile devices and is widely used.

-MQA (High Resolution) – A lossless compression format with high resolution files for more efficient transmission. It is used for high-resolution streaming from Tidal Masters and other similar services.

-OGG (not high resolution): Sometimes you can find him by his full name, Ogg Vorbis. An open source and compressed alternative to MP3 and AAC that is not limited by patents. This format is used (at 320 kbit / s) to stream Spotify.

-WAV (High Resolution) – The standard format in which all audio CDs are encoded. Excellent sound quality and no compression, which means large files (especially for high-resolution files). However, metadata (album art, artist information, and song title) are hardly supported.

-WMA Lossless – An uncompressed embodiment of Windows Media Audio, but is no longer supported by smartphones or tablets.

The 10 most common audio formats: which one to use?

The 10 most common audio formats: which one to use?

Audio files are available in all types and sizes. And although we are all familiar with MP3, what do you think of AAC, FLAC, OGG or WMA? Why are there so many audio standards? Which are important and which to ignore?

It’s actually quite easy to find that all audio formats fall into three main categories. Once you know what the categories mean, you can simply choose a format within the category that best suits your needs.

Uncompressed audio formats

Uncompressed audio consists of actual sound waves that have been captured without further processing and converted into a digital format. As a result, uncompressed audio files are usually the most accurate, but take up a lot of space, about 34MB per minute for 96-bit and 96-bit stereo.

Audio file format: PCM

PCM stands for Pulse Code Modulation, a digital representation of analog audio signals. Analog tones exist as waveforms, and in order to convert a waveform into digital bits, the tone must be sampled and recorded at certain intervals (or pulses).

This digital audio format has a “sample rate” (how often a sample is taken) and a “bit depth” (how many bits are used to represent each sample). No compression is required. The digital recording is an almost exact representation of the analog sound.

PCM is the most common audio format used on CD and DVD. There is a PCM subtype called Linear Pulse Code Modulation, in which samples are taken at linear intervals. LPCM is the most common form of PCM, so the two terms are almost interchangeable at this point.

Audio file format: WAV

WAV stands for Waveform Audio File Format (at some point also called Audio for Windows, but no longer). It is a standard developed by Microsoft and IBM in 1991.

audio formats

Many people believe that all WAV files are uncompressed audio files, but that’s not exactly true. WAV is actually a Windows container for various audio formats. This means that a WAV file may contain compressed audio, but this is rarely used.

Most WAV files contain uncompressed audio in PCM format. The WAV file is just a container for PCM encoding, so it is more suitable for use on Windows systems. However, Mac systems can generally open WAV files with ease.

Audio file format: AIFF

AIFF stands for Audio Interchange File Format. Similar to how Microsoft and IBM developed WAV for Windows, AIFF is a format developed by Apple for Mac systems in 1988.

Similar to WAV files, AIFF files can contain several types of audio formats. For example, there is a compressed version called AIFF-C and another version called Apple Loops that is used by GarageBand and Logic Audio. Both use the same AIFF extension.

Most AIFF files contain uncompressed audio in PCM format. The AIFF file is just a container for PCM encoding, making it more suitable for use on Mac systems. However, Windows systems can generally open AIFF files with ease.

Lossy compression audio formats.

Lossy compression occurs when some data is lost during the compression process. Compression is important because uncompressed audio takes up a lot of space.

In other words, lossy compression means that the sound quality and fidelity for smaller files are affected. If you are hurt, you will hear artifacts and other oddities in the audio. But if done correctly, you won’t feel the difference.

Audio file format: MP3

MP3 stands for MPEG-1 Audio Layer 3. It was released in 1993 and is becoming increasingly popular. It is the world’s most popular audio format for music files. There is a reason why we had “MP3 players” but no “OGG players”!

The main purpose of MP3 is in three ways: 1) removing all audio that is out of the normal human hearing range, and 2) reducing the quality of inaudible sounds, then 3) compressing all the other audio as efficiently as possible.

Almost every digital device in the world with audio playback can read and play MP3 files, be it PC, Mac, Android, iPhone, Smart TV or anything else. If you need a universal device, MP3 will never disappoint you.

Note: MP3 is not the same as MP4!

 

Audio file format: AAC

AAC stands for Advanced Audio Coding. It was developed in 1997 as the successor to MP3 and although it has become popular as a format to be used, it has never surpassed MP3 as the most popular.

The compression algorithm used by AAC is much more advanced and technical than MP3. So if you compare the same recording in MP3 and AAC format with the same bit rates, the AAC generally has better audio quality.

Although MP3 is a more popular format, AAC is still widely used today. In fact, this is the standard audio compression method used by YouTube, Android, iOS, iTunes, later Nintendo laptops, and later PlayStation.

Audio file format: OGG (Vorbis)

OGG represents nothing. In fact, it’s not even a compression format. OGG is a multimedia container that can contain all types of compression formats. However, Vorbis files are most commonly used. Therefore, these audio files are called Ogg Vorbis files.

Vorbis was first released in 2000 and is growing in popularity for two reasons: 1) it conforms to the principles of open source software and 2) it works significantly better than most other lossy compression formats (ie) this results in a smaller file size for an equivalent sound quality.

MP3 and AAC are so strong that OGG struggles to get into the spotlight – not many devices support them natively, but they do improve over time. It is currently used primarily by supporters of hardcore open source software.

Audio file format: WMA (lossy)

WMA stands for Windows Media Audio. It was first published in 1999 and has gone through several developments since then, always keeping the same name and WMA extension. It is a proprietary format created by Microsoft.

Similar to AAC and OGG, WMA should fix some of the errors in the MP3 compression method, and it turns out that WMA’s approach to compression is very similar to that of AAC and OGG. Yes, in terms of the quality of objective compression, WMA is really better than MP3.

However, since WMA is proprietary, it is not supported by many devices and platforms. In addition, it offers no real advantage over AAC or OGG. If MP3 is not good enough, it is only more practical to use one instead of WMA.

Audio formats with lossless compression.

The opposite lossy compression is lossless compression, in which the size of an audio file is reduced without loss of data between the source audio file and the compressed audio file.

The disadvantage is that lossless compressed audio files are larger than lossy compressed audio files, up to 2 times 5 times larger for the same source file.

Audio file format: FLAC

FLAC is an abbreviation for Free Lossless Audio Codec. Maybe a bit on the nose, but it has quickly become one of the most popular lossless formats since its launch in 2001.

The good news is that FLAC can compress an original source file by up to 60 percent without losing a single bit of data. What’s even better is that FLAC is a free, open source audio file format, so there are no intellectual property restrictions.

FLAC is compatible with most major programs and devices and is the primary alternative to MP3 for music. You basically get the full quality of uncompressed audio with half the file size. That is why many see FLAC as the best audio format.

Audio file format: ALAC

ALAC stands for Apple Lossless Audio Codec. It was developed and published as a proprietary format in 2004, but became open source and copyright-free in 2011. ALAC is sometimes referred to as Apple Lossless.

While ALAC is good, it is somewhat less efficient than FLAC in terms of compression. However, Apple users cannot choose between the two, as iTunes and iOS offer native support for ALAC and no support for FLAC.

Audio file format: WMA (lossless)

WMA stands for Windows Media Audio. We already discussed this in the lossy compression section, but we explained this here because there is a lossless alternative called WMA Lossless that uses the same extension. Confused, I know.

Compared to FLAC and ALAC, WMA Lossless is the worst compression efficiency, but not much. Since it is a proprietary format, it is not suitable for open source software enthusiasts, but is natively supported on Windows and Mac systems.