THE MOST COMMON FORMATS FOR MUSIC AND OTHER AUDIO FILES, AND HOW THEY ARE RELATED TO EACH OTHER


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THE MOST COMMON FORMATS FOR MUSIC AND OTHER AUDIO FILES, AND HOW THEY ARE RELATED TO EACH OTHER

Music Formats

 

And for the direct competitors of the universal MP3 format, they can count on a lot today.

Music Formats

Due to continuing inconsistencies in home storage of the WAV format, it was eventually discontinued. But for professional studios, he says, the basics of the job. Especially when recording live vocals or instruments. Just convert the recorded material from WAV to MP3 at the final stage.

music format

However, music can be represented in some other popular formats nowadays. For example, many times (especially the Internet) they use these data types like OGG, AIFF, AMR, etc. But the real competitor of MP3 has become the newest and best audio FLAC etc. Of course, for MP3 you can convert all parameters to the maximum, but the playback quality of FLAC represents much higher. Also, it is a single file and the separation occurs directly on the track due to the player or startup software. In other words, listeners see each track individually, but can switch between playback tracks. For the MP3 format, this also seems possible to merge multiple tracks through it, thus creating a single file. But here it is in this version fast switching between tracks will not be possible (normal fast forward should be used, that’s all).

However, not everything is bad. The fact that music or audiobooks are all popular formats today allows them to be easily converted, even keeping the original parameters of the audio material. Based on this, and for sound processing and conversion and audio editors, almost all programs call converters. Any program of this type (MP3 editor or converter) detects the original and final type of audio files, is unambiguous and can produce direct and reverse transformations. Let’s explain this specific example.

WAVE THEORY AUDIO EDITOR FOR MP3 FILES
Many types of software are used in audio processing today. First, look at the narrow application of so-called audio editors. The most prominent representatives of these can be called giants Sony Audio Forge, Sintrillium Cool Editing Pro, which was later acquired by Adobe and renamed Audition, Acoustica Mixcraft, ACID Pro and many others.

mp3 editor

The principle on which they operate is that, for convenience, all MP3 audio programs have a typical waveform, as originally used for WAV files. This method determines the appearance and opportunity enough to edit any type of conventional audio material in WAV format. Other than that, the fact that you can do basic copy, cut, paste, etc. E., it’s just a matter of getting the frequency characteristics and bitrate changes, not to mention using a lot of extra effects that plug into VSTs via DirectX or a generic host bridge studio thing.

In its simplest form, the conversion can be done using the standard file menu, which contains the line “Save As…” (Save As…) or the export function present in MP3 format. Thus, all the process is reduced to just the final selection of the format (MP3 here as an example) and activation of the recording mode. In this case the conversion will be done automatically saving the current configuration parameters and the frequency characteristics. I don’t like the original version? ?Nothing is easier than changing the format to MP3, pre-specified with higher settings. However, one thing needs to be considered here: if the raw material is of such poor quality that special remediation or even professional tools will not work for audio it is necessary to use Repairs here, the intervention of various filters, etc. D. For the layman, it will cause great difficulties.

As is clear, there is absolutely no difference between the audiobooks we are dealing with: MP3, music or just recorded voice or noise. By the way, audiobooks are supposed to have a much lower sound quality by default. This is understandable, since the file has to take up minimal space and, in general, the perceived sound characteristics of speech are not that important. Finally, is this a professional recording of a particular set of albums?

However, if you use some standard operations, even without specific knowledge, it’s fine to achieve good results, especially since there are such built-in templates, based on any application for specific operations. Of course, it will be very difficult for the first time to achieve a perfect sound, but if you study the plan and understand how it works, it will work like clockwork, and as a result, it will take a lot of time.


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Digital audio formats or how sound is stored on a computer

Digital audio formats or how sound is stored on a computer

Digital Audio Formats

Today there are about three dozen common digital audio formats. Why you need to create so many types of sound files to store one type of content and how to manage all this, you will learn from this material.

Audio format developments | Digital audio | How to Create Digital Media  Infographics Using ConceptDraw PRO | Audio Infographic

Surely many users prefer to use their home computer not only as a workhorse, but also as a multimedia center, where they can watch movies or family photos, as well as listen to their favorite music. Although compact digital players or mobile phones are certainly more suitable for listening to musical compositions, but unlike them, a computer can not only play music.

No matter how big the built-in memory of your music player is, it will most likely be difficult to store your entire music library on it. Plus, you can create, edit, organize, and search for music with your PC. Also, don’t forget that there are around three dozen common digital audio formats today, and most players are far from omnivorous and can only play a few of them.

So why do you need to create so many music formats to store one type of content? The fact is that, in the vast majority of cases, the sound is stored in “compressed” form, since one minute of uncompressed composition occupies about 10 MB on the hard disk. On the one hand, this seems not to be much, but on the other, if you are a music lover and your collection consists of several hundred or even thousands of songs, then it is clear that the sound must be compressed to reduce the space it occupies in electronic media.

Various special algorithms are used to compress music files, which subsequently determine the structure and presentation of the audio data, or so-called digital audio file formats. All audio formats can be divided into three groups: uncompressed audio formats, lossless compression, and lossy compression.

No compression
One of the most widespread formats related to this type is the well-known WAV. The sound of files with this extension is stored without compression or changes. It is true that much more space is required to store uncompressed files and therefore WAV is more widely used only in professional audio and video applications, where the sound should not have a loss of quality before processing. Keeping ordinary musical compositions in this form is unwarranted waste.

To play WAV files, you do not need any special software, as all media players understand this format, including the standard Windows Media audio player built into the Windows system.

Another format used to store uncompressed audio that is worth mentioning is Apple’s development called AIFF (Audio Interchange File Format). As you may have guessed, it is most commonly used on Macintosh computers running Mac OS X.

Lossless compression (lossless)
Lossless compression algorithms for audio files work on the principle of conventional file cabinets. They do not provide the highest level of compression (40 to 60%), while they have virtually no effect on sound quality. It is also worth noting that in this case, the encrypted data can be fully restored to its original form. Therefore, the use of lossless compression is most often used when it is important to keep the compressed data identical to the original.

The most popular audio formats in this group are FLAC (Free Lossless Audio Codec), APE (Monkey’s Audio), WMA (Windows Media Lossless), and ALAC (Apple Lossless Audio Codec). Each has its own pros and cons. For example, the APE codec offers slightly better compression gains, while FLAC is more common. In general, all true music lovers store their music collections in lossless formats, as they do not remove any data from the audio stream and the files created with these codecs can be listened to even on high-quality stereos.

To play lossless compressed formats, as a rule, third-party players (except WMA) are used, such as MPlayer, foobar, AIMP, Winamp, VLC and others, since all the necessary codecs are already built into them. Another option is to separately install an additional codec pack (for example, K-Lite), after which you can listen to files in lossless format from almost any audio player.

Lossy compression
This is the most popular group of algorithms that provides the maximum audio compression ratio (up to 10 times or more). However, unlike previous formats, the audio file loses quality here, and how much depends

Varieties of digital audio formats.

Varieties of digital audio formats.

Audio Formats

There are several concepts of audio format.

Audio Format

The audio data presentation format in digital form depends on the quantization method of a digital-to-analog converter (DAC). The sound equipment at the present time the most common two types of quantization:

Pulse – code modulation
sigma – delta – modulation
Often bit quantization and frequency sampling point for various audio devices that record and play back as digital audio presentation format (24-bit / 192 kHz, 16-bit / 48 kHz).

The file format determines the structure and presentation of the audio characteristics of the data when stored on a PC storage device. To eliminate redundancy of audio data using audio codecs, with the help of which compression of audio data is carried out. There are three groups of audio file formats:

uncompressed audio formats, such as WAV, AIFF
lossless compressed audio formats (APE, FLAC)
audio formats, with the use of lossy compression (mp3, ogg)
There are only modular music format files. By synthetically or sampled pre-recorded live instruments, they are, in the main, used for the creation of modern electronic music (MOD). Also here the format of MIDI can be attributed, which is not a sound recording, but in this with the help of a sequencer it allows to record and play music, using a specific set of commands in the form of text.

Sound digital media formats are used as that of mass-propagated sound recordings (the CD, the SACD), so and in a professional recording (the DAT, MiniDisc).

For surround sound systems and you can select sound formats, in a multi-channel accompaniment largely without sound for movies. Such systems have a set family of two large formats that compete the companies of the Digital Theater then Systems Inc. – DTS and Dolby Laboratories Inc. – Dolby Digital.

Also called format the number of channels in multi-channel sound systems (5. 1; 7. 1). Initially, this system was designed for the cinema, but later it was extended to home theater systems.

What formats are used to represent digital audio?

What formats are used to represent digital audio?

Audio Formats

The format is used in two different ways.

Digital Audio Formats

When using a specialized medium or recording method and special read / write devices, the concept of format includes both physical characteristics of a sound carrier: the dimensions of a cassette with a magnetic tape or disk, the tape itself, or a disc, recording method, signal parameters, encoding and error protection principles, etc. .P. When using a universal information medium of wide application, for example, a flexible computer or a hard disk, the format is understood only as a method of encoding a digital signal, the peculiarities of the arrangement of bits and words and the structure of service information; all the “low-level” part directly related to working with the media, in this case, remains under the control of the computer and its operating system.

Of the specialized digital audio formats and media, the following are the best known today:

CD (Compact Disc) is a 120mm or 90mm single sided optical laser read / write disc, containing a maximum of 74 minutes of stereo sound at 44.1 kHz sampling rate and 16 linear quantization bits. The system is offered by Sony and Philips and is called CD-DA (Compact Disc – Digital Audio). For error protection, Cross Interleaved Reed-Solomon code (CIRC) and Hamming code 8-14 modulation (Eight to Fourteen Modulation, EFM) are used. A distinction is made between stamped compact discs (CD) write-only (CD-R) and rewritable (CD-RW).
PCM decoder (PCM deck): a system for converting the digital audio signal into a pseudo-video signal compatible with popular video formats (NTSC, PAL / SECAM) and vice versa. PCM decoders are used in combination with home (VHS) or studio (S-VHS, Beta, U-Matic) VCRs, using them as read / write devices. The devices operate with 16-bit linear quantization at sample rates of 44.056 kHz (NTSC) and 44.1 kHz (PAL / SECAM) and can record a two- or four-channel digital signal. In fact, such a decoder is a modem (modulator-demodulator) for a video signal.
S-DAT (Fixed Head Digital Audio Tape – Fixed Head Digital Audio Tape) is a system similar to a conventional cassette recorder, in which recording and reading is performed by a block of thin film fixed heads in a 3.81 mm wide tape in a double-sided cassette with dimensions of 86 x 55.5 x 9.5 mm. It implements two- or four-channel 16-bit recording at 32, 44.1, and 48 kHz.
R-DAT (Rotating Head Digital Audio Tape) is a VCR-like system with cross-tilted rotating head recording. The most popular tape-based digital recording format, R-DAT systems are often referred to simply as DAT. The R-DAT uses a 73 x 54 x 10.5mm cassette, with a 3.81mm wide tape, and the cassette and tape system itself is very similar to a typical VCR. The basic belt speed is 8.15mm / s, the rotation speed of the main unit is 2000rpm. R-DAT operates with a two-channel signal (on some models, four channels) at sample rates of 44.1 and 48 kHz with 16-bit linear quantization and 32 kHz with 12-bit non-linear quantization. To guard against errors, a double Reed-Solomon code and modulation with an 8-10 code are used. Cassette capacity – 80. .240 minutes depending on speed and belt length. Domestic DAT recorders are usually equipped with a phonogram illegal copy protection system, which does not allow recording from the analog input at a frequency of 44.1 kHz, as well as direct digital copying in the presence of SCMS prohibition codes (Serial Code Managenent System). Studio tape recorders have no such restrictions.
DASH (Digital Audio Stationary Head) is a 6.3 and 12.7 mm wide magnetic tape recording system with fixed heads. Belt speed is 19.05, 38.1, 76.2 cm / sec. Implements 16-bit recording with sample rates of 44.056, 44.1 and 48 kHz from 2 to 48 channels.
ADAT (Alesis DAT) is a proprietary system for recording eight-channel audio on S-VHS videotape, developed by Alesis. It uses linear quantization of 16 bits at 48 kHz, the capacity of the cassette is up to 60 minutes per channel. ADAT tape recorders can be cascaded so that a 128-channel synchronous recording system can be assembled.

Audio recording

Audio recording

Phonograph Thomas Alva Edison

The era of mechanical sound recording began in 1877, when Thomas Alva Edison invented the phonograph.

Gramophon

In fact, gramophones, gramophones, and even modern vinyl players are improved phonographs; after all, the principle of recording sound in a groove located in a spiral on a medium has remained unchanged.

In 1900, the Danish engineer W. Paulsen at the World’s Fair in Paris demonstrated a working model of a magnetic recording apparatus created as an alternative to Edison’s invention. For the first time in human history, a human voice sounded on a magnetic recording: the astonished Parisians heard the voice of the Austro-Hungarian Emperor Franz Joseph breaking the whistle. From this moment, perhaps, the true history of sound recording began, the theory of which was created in the 30s of the 20th century.

Sound is a complex analog signal. For the analysis of such signals a technique widely used in radioelectronics is used. Using the Fourier transform, a complex signal is converted into a harmonic series consisting of sinusoids with different frequencies and amplitudes. But in practice the signal we are dealing with is of course very different from the sinusoidal one.

Musicians call the first harmonic in this spectrum the fundamental tone, and harmonics with higher frequencies are called harmonics. The main tone determines the pitch and the harmonics give it a certain color, creating the timbre of a voice or musical instrument.

To study the spectra of audio signals, complex and expensive instruments are used – spectrum analyzers.

With the help of such devices, it can be established that some musical instruments, such as a violin, have a relatively uniform spectrum and some wind spectra with pronounced maxima and minima, called formants.

There are no terms that directly describe the coloration of the timbre of a human voice or musical instruments, so it is necessary to resort to various metaphors such as “deep timbre”, “hard timbre”, “metallic” sound or even “transistor”.

Attempts to use digital information processing methods in connection with sound recording were made many times, but the first serious results were achieved in the early 1980s of the 20th century, and coincided with the rapid development of computers and the successful microminiaturization of radio components. The use of digital sound processing techniques has opened up exciting new possibilities.

To process sound on a computer, it must first be converted to a digital, encoded format. An analog signal is encoded by devices called analog-to-digital converters (ADCs). The main method of encoding an analog signal is pulse code modulation, which consists of three operations: sampling, quantizing, and encoding.

We won’t go into coding theory now, especially since it’s quite complicated and requires higher math skills. It is important for us to understand that the quality of the digitized sound and the resulting file size depend on the sample rate and bit depth.

The sample rate is the frequency at which the characteristics of an audio signal are measured. It follows from Kotelnikov’s sampling theorem that to obtain an undistorted digital signal, the sampling frequency must be at least twice the highest frequency of the encoded signal. Therefore, when encoding an audio signal, the sample rate must be at least 40 kHz. In digital communication systems, the sampling frequency is 32 kHz, in laser CD players and consumer digital tape recorders – 44.1 kHz. In digital studio equipment, the sample rate is even higher: 48 kHz.

The bit depth of the recorded sound is the number of memory bits that are allocated to record each value of the amplitude of the sound signal at the time of its measurement. Modern sound cards use 8 or 16 bits of memory per dimension, and higher quality 32-bit cards are available. The higher the bit depth, the higher the quality of the digitized sound.

As already mentioned, the size of an audio file depends on the sample rate and bit depth of the sound. So with a sample rate of 44 kHz and a sound depth of 16 bits, one minute of sound requires a file size of 5.3 MB and with a sample rate of 11 kHz and 8 bits, 660 Kb.

It is clear that such a waste of disk space turned out to be unacceptable, and special algorithms and formats were created for cheaper storage of audio files.

Digital audio file formats wav, mp3, aiff, ogg, flac, m4a

Digital audio file formats wav, mp3, aiff, ogg, flac, m4a

digital audio formats

The last five years gave a great boost to the development of portable and stationary audio systems, and with this support for a variety of digital audio formats.

DIGITAL AUDIO FORMATS

Small pocket devices have a large internal memory and fixed audio equipment has become even smarter and more demanding. That is why, now, we can not save space on the player and download songs that weigh between 15 and 30 MB each, but at home, listen to digital music in a quality equal to the sound of an analog vinyl.

Description of popular digital audio formats
However, the most widespread audio formats still have their pros and cons, and even in an urgent matter like digital audio, a “panacea” has not yet been found. Classic digital audio formats are divided into “compressed” and “uncompressed” streams, as well as “lossless” formats, which exclude loss of sound.

Description of digital audio formats Description of digital audio formats

Wav audio format
The waveform audio file format (WAVE, WAV – “in waveform”) is a file format for storing a recording of an uncompressed digitized audio sequence. In general, this is the most common format for working in the studio and in broadcasting. allows you to get the most honest sound quality. For example, the standard audio CD format is an LPCM audio stream, with parameters: 2ch (stereo), 44-100Hz, 16bit.

Mp3 audio format
MPEG-1/2 Audio Layer 3: (MP3) is the most popular digital format for storing compressed audio. The MP3 format uses a special algorithm designed to greatly reduce the size of the original file. This format allows you to keep the audio close to the original sound, but thanks to a variety of settings, extremely small size.
Compared to the standard audio CD format, a file in MP3 format and a bit rate of 128 kbps will be approximately 1/11 the size of the original file.

FLAC audio format
FLAC (Free Lossless Audio Codec) is a popular free codec designed for lossless compression of audio data. What does that mean? Unlike lossy audio codecs such as MP3 or OGG, the FLAC audio codec does not remove any information from the audio stream. This format is ideal for audiophiles who create their own music collections and listen to music on high-quality equipment.

Ogg audio format
OGG is a format that has not gained great popularity, but is nonetheless used by a fairly large audience. The OGG format, similar to MP3, compresses audio with loss of quality, but is fundamentally different in practical conversions. This made it possible to get better quality with a smaller file size and to display this codec as absolutely independent. In addition to similar formats that convert lossy audio, OGG has the ability to adjust container properties.

Aiff audio format
The Audio Interchange File Format (AIFF) is a fairly universal audio file format developed by Apple, which is used to store audio data. Like its counterpart, the WAV format, it is uncompressed audio and is widely used in professional recordings and music production.
The .aiff and .aif files created by Apple Loops are used by GarageBand and Logic Audio music editors.

M4a audio format
Apple Losseles (also known as Apple Lossless Encoder, ALE or Apple Lossless Audio Codec, ALAC) (m4a) is another Apple development. This audio format refers to uncompressed audio, which provides lossless playback. It is a fairly specific format, which is mainly supported by products of the creator company, and in some cases, as in the iPhone system sounds, where it is possible to use exclusively the m4a format.

ABOUT DIGITAL AUDIO FORMATS

ABOUT DIGITAL AUDIO FORMATS

Digital Audio Formats

Today, there are several digital audio formats that are superior in quality to compact discs and are available on both physical media and the Internet. What are advanced sound lovers listening to now? Let’s find out.

Digital Audio Formats

The capabilities and quality of the CD-DA format were initially limited by the capabilities of CD as a medium. Legend has it that the standard 74-minute compact disc capacity was chosen in order to be able to record long classical pieces without splitting into two discs. And to be absolutely precise, this figure appeared thanks to Beethoven’s Ninth Symphony: it lasts exactly 74 minutes. Another default parameter was the 44.1 kHz sample rate. This figure defines the upper limit of the reproduced frequency range. For a CD that had to reproduce frequencies up to 20 kHz, this was the lowest possible carrier frequency. As a result, the only field of maneuver was the bit depth, the level of which was 16 bits. With regard to sound recording, bit depth determines its dynamic range and resolution.

The CD cannot be copied into the memory of the computer in the usual way, since we usually copy files. To save a CD-DA, you need a special program, a program that allows you to convert data recorded on an audio disc to PCM format (WAV file). A properly organized CD-DA ripping process allows you to get a completely identical digital copy on your hard drive. Audio CDs are generally saved on a computer as a large FLAC audio file (also WAV, WV, or APE) with a CUE index card or as separate tracks.

As the best digital audio format, the CD did not last that long, just over ten years. In the mid-nineties, the first format appeared that allows for better sound quality. HDCD was an improved version of CD-DA. Their difference consisted in a special recording algorithm that made it possible to save additional data on the sampling depth in a standard CD format. With an HDCD decoder, the output signal received not 16, but 20 bits, which did not give the standard of 96, but up to 120 dB of dynamic range and a very noticeable increase in recording resolution. At the same time, devices without an HDCD decoder played discs like normal CD-DAs. Interestingly, when saving such a disk on a PC in the same way,

The next leap in terms of sound quality came at the beginning of the new millennium. Two HD audio formats were introduced to the audiophile audience at once, appearing almost simultaneously. DVD-Audio, a further development of the traditional recording method and promoted by Panasonic and Toshiba. It is capable of recording 24-bit / 192 kHz in stereo mode and 24-bit / 96 kHz in multi-channel mode.

The SACD format competed with it, which, by the way, looked much less like a normal CD, although it was called “super CD”. Super Audio CD, developed by Sony, was based on the revolutionary DSD encoding algorithm. This digitizing method assumed one-bit sampling at an ultra-high frequency of 2.8224 MHz. The encoding and decoding principles of a DSD stream are much simpler than in high-bit formats and are essentially closer to the principles of analog technology. At the same time, the SACD format retains all the advantages of the advanced digital format and has output characteristics comparable to DVD-Audio in both sound quality and number of channels.

Both DVD-Audio and SACD were designed with a high level of copy protection, but inquisitive minds have already won over both formats, so if desired, the content of both disc types can be saved to a PC as images. ISO (without changing the structure and original codec) or FLAC tracks in 24-bit / 96 kHz or 24-bit / 192 kHz. Almost simultaneously with the DVD-Audio and SACD formats, another original format for publishing high-quality music was born: DAD 24/96. DAD stands for Digital Audio Disk, but it is essentially a DVD-Video with a high-quality still image and sound that can be played on any standard DVD player or PC.

Obviously, with this approach, Blu-ray media, with its HD sound formats, recorded in high quality without compression, is quite applicable for recording music in high quality. However, at the moment there are few such publications, and a special version of the BD-Audio format has every chance of not seeing the light of day, as the sale of high-quality audio material is already very active on the Internet. Anyone who does not want to convert DVD-Audio, DAD and SACD discs to the FLAC format on their own can officially buy albums already converted in 24-bit / 96 kHz or 24-bit / 192 kHz quality.

Differences between digital audio formats (MP3, AAC, FLAC, WAV files, etc.)

Differences between digital audio formats (MP3, AAC, FLAC, WAV files, etc.)

What are the main digital audio formats and what are the differences between WAV, MP3, AAC, FLAC and others?

audio file formats

Differences in audio files To discover all types of digital audio formats, you must first understand briefly and synthetically what digital audio means and how it was created.

It all starts with Pulse Code Modulation (PCM), the basis for digital audio, which was founded in 1937 and is characterized by two properties: sampling rate for measuring the waveform amplitude and bit depth for measuring possible digital values.

If the sound is continuous in the real world, this is not the case in the digital world.

To understand the difference, you can think of digital videos that consist of still images that change quickly and give the impression of continuous motion.

It is the same for audio and the amplitude of the sound waves in a digital format is not fluid, but changes according to certain criteria at predefined intervals.

Since I am not an audio technician or physicist to do simple things and understand what digital audio is, I have found a very explanatory analogy that I am trying to explain here.

The analog audio source can be thought of as the water flowing from an open tap and the amplitude of the audio waveform as the water temperature.

Sampling can be viewed as the frequency with which the finger is immersed in the flowing water per second

The more the finger is immersed in it, the more continuous the temperature changes become.

audio formats

If you put your finger in the running water 44,100 times per second, it’s almost like holding your finger still all the time.

This is the idea behind the sampling rate.

In terms of bit depth, we should think that we’re using a thermometer instead of the finger.

If the water temperature is higher than that of the surrounding area, we will say that it is hot, otherwise it will be cold if it is below it.

Instead of only 2 options, we could mark 16 possible values ​​for measuring the water temperature.

The bit depth can be viewed as the number of values ​​with which the thermometer is to be used to measure the temperature. The more they are, the more accurate information is obtained.

Without losing ourselves technically, we are now seeing the most important digital audio file formats and their differences.

1) WAV and AIFF are lossless (i.e. uncompressed) PCM-based audio container formats with some minor changes in data storage.

.WAV or Wave is the standard format when you take a CD out of your computer (CD ripping).

A WAV and an AIFF can be converted into each other without changing the quality.

These audio formats are suitable for a stereo system (2 channels), they are sampled at 44.1 kHz (or 44100 times per second) with 16 bits (“CD quality”) and the files are approximately 10 MB per minute.

2) Lossless formats: FLAC (Free Lossless Audio Codec), ALAC (Apple Lossless Audio Codec) and APE

These formats compress audio using algorithms.

The difference between compressed files and FLAC files is that FLAC is specifically designed for audio and therefore has better compression rates without data loss.

As a rule, a .FLAC takes up half of the storage space of a WAV in megabytes and maintains the “CD quality”.

A FLAC can be converted to WAV without loss of quality and is the preferred format for those who want to listen to music with the best quality and great speakers.

3) Loss formats: MP3, AAC, WMA, Vorbis

.MP3 and .AAC files are the most common formats when you need to store music on a computer or phone and need to share or download music on the network and the Internet.

MP3 is a highly compressed “lossy” format that sacrifices a certain amount of audio quality for a significant gain in file size.

An MP3 has a size of approximately 1 MB per minute.

The difference to lossless formats is that if you convert the file to a less compressed format like WAV, the quality sacrificed during compression will not be restored.

The various lossy formats use different data storage algorithms, so they vary the size of the files with the same quality. For lossy formats such as MP3, the audio quality is measured using the bit rate value, which is generally specified in “192 kbit / s” or “192 kbit / s”.

The higher the bit rate, the more detailed the sound becomes.

Lossy and Lossy Digital Audio Formats: Audio Codec Guide

Lossy and Lossy Digital Audio Formats: Audio Codec Guide

In recent years, the way we listen to music has changed a lot, also thanks to the Internet, which has allowed a great diffusion of digital audio files. In a short time we went from vinyl to CD, to online music transmitted in high resolution.

losselless

An analog sound to be handled by a computer must become digital. To maintain the exact fidelity of the original audio, you must write a lot of information, thus producing heavy files that take up a lot of disk space. Hence the need to reduce the size of the audio file to save space on various storage media, such as hard drives, but also to take better advantage of the available bandwidth for transferring and listening to files.

Digital audio formats

Every day we use multimedia content such as YouTube, online radio or music streaming services, with a quality that is sometimes enough, other times excellent. This is because the files are the result of a data compression process through the use of codecs.

audio file formats

What is an audio codec?

A codec is an algorithm for encoding and decoding the audio (but also video) data stream.
It is used both to compress a file and to convert, for example, an analog to digital file. The difference in digital audio formats lies in the type of compression that determines their quality and, consequently, their size according to the type of codec used.

Types of digital audio formats.

Audio formats can be of three types:

-Loss (with data loss)
-No loss (no data loss)
-Uncompressed

Lossy digital audio formats

Lossy audio formats are compressed files with lost data and information. They allow you to significantly reduce the size of the original file, even up to 90%. The sound quality is lower than the CD-Audio standard because the compression algorithm “cuts” certain frequencies that the human ear has more difficulty perceiving and, therefore, are less relevant, generally the highest (more than 16 -17,000 Hz).

The Lossy audio format is widely used for listening to digital audio, such as streaming (Spotify, Deezer, Apple Music, etc.). Depending on the type of codec used, compression can vary significantly, as does the quality of the listening. The most popular and popular format is MP3 and WMA.

MP3

The most famous and well-known digital audio format. In its entirety, Motion Picture Expert Group-1/2 Audio Layer, 3, developed by MPEG, offers good compression and discrete audio quality, in particular with a bit rate of 192 kbit / s and 320 kbit / s. Although still widely used, better compression algorithms can be found.

OGG Vorbis

The open source format without lossy audio compression offers an excellent alternative to MP3. With the same perceived quality, it allows for greater compression. The high frequencies (above 16 kHz) are wider and wider, offering greater spatiality of sound. Also used in computer games, it is also often used for audio streaming. Spotify music, for example, uses the Ogg Vorbis digital audio format from 96 kbit / s to 320 kbit / s in addition to the AAC codec.

WMA

Windows Media Audio is Microsoft’s proprietary digital audio format. Encrypted WMA offers excellent compression and good audio quality at high bit rates, but at the same time little compatibility. Precisely for this feature it is now little used. WMA consists of four different codecs: WMA codec, lossless WMA (lossless), WMA Pro, or WMA Voice.

AAC

The Advanced Audio Coding Format (AAC) is part of the MPEG consortium and was born as MP3’s successor. It became famous thanks to Apple that uses it with iTunes, but also thanks to several radios (DABè) that use it to transmit audio. It is the excellent quality and good compression digital audio format used by YouTube, iPhone, Android smartphones and many other devices such as Nintendo and Playstation. The AAC supports 48 audio channels with sampling up to 96 kHz and uses constant bit rate (CBR – Constant Bit Rate) or variable (VBR – Variable Bit Rate) compression encoding. AAC is one of the best lossy codecs, the encoding speed is not among the best.

MPC

Musepack (or MPC) together with AAC vies for the podium as the best lossy digital audio format. The quality is very high, thanks to the VBR encoding that guarantees a good distribution of the bit rate. The peculiarity of this codec, in terms of AAC, is the clarity of the sound, which is very wide and spacious. Good encoding speed, it is ideal for those looking for quality while keeping a small audio file size.

ATTRAC

ATRAC (Adaptive Transform Acoustic Coding) is a lossy audio compression algorithm developed by Sony. Born for MiniDisc (MD) whose production ended in 2013, this codec has not been very successful and is no longer used today.

mP3Pro

Derived from MP3, its peculiarity lies in the fact that it maintains the same quality as an MP3 at 128 kbps but with lower bit rates, from 64 kbps to a maximum of 96 kbps. Compression of the higher frequencies, a painful note from lossy files, occurs through the Spectral Band Replication (SBR) algorithm. The result is space savings at lower bit rates, but also less dynamic and unclear sound.

Dolby Digital

Dolby Digital is a multi-channel audio encoding system, used primarily in DVD, film, and digital television. Contrary to what one might think, it is a lossy audio format, therefore compressed with loss of information. Known as Dolby Digitale 5.1, it works with a minimum bit rate of 96 kbit / s up to a maximum of 640 kbit / s. On DVD, it maintains an average of 192 kbit / s in stereo audio and up to 448 kbit / s in 5.1 signals

Lossless digital audio formats

Lossless audio formats are compressed but lossless files. They maintain the original audio quality, without degrading its characteristics in any way, while managing to compress certain information up to 40-50%. The most popular and widely used Lossless Codec format is the FLAC (Free Lossless Audio Codec) file. Apple has produced its own lossless format called ALAC (Apple’s Lossless Audio Codec) that iTunes uses.

Lossless files offer the quality of a CD (reported as standard), but to maintain fidelity, the dimensions will be larger and take up more disk space than Lossy, but still half the original file.

FLAC

FLAC (Free Lossless Audio Codec) is a codec released under a free software license with lossless data compression. Extended and compatible with most audio devices, the FLAC codec compresses data from a minimum of 30% to 50%, compared to the original file, while maintaining the perceived quality unchanged.
A Flac file can be 8, 16, or 24-bit deep and has a sample rate of up to 192 kHz (Flac Hi-Res).
Various music audio streaming services like Deezer Music, QoBuz, Tidal offer high quality music equal to or higher than the CD standard using this format.

Lossless wma

WMA Lossless is the lossless version of Microsoft’s WMA Lossy codec. It offers good and fast compression. Although it is proprietary, it can also be played by VLC Media Player, WinaAmp, RealPlayer and others.

A THE C

ALAC (Apple Lossless Audio Codec), also known as ALE (Apple Lossless Encoder) is an audio codec developed by Apple in 2004. In 2011, the source code was made available under an open source license. Primarily used by iTunes, other online music services have also used it in recent years. Excellent audio quality and fast decoding, but slightly less compression than FLAC files.

Advantages and disadvantages of the main digital audio formats

Advantages and disadvantages of the main digital audio formats

CDA:

Advantage
· It is the most standard digital format of all.
· Contains Digitized Stereo Music
· Play all audio spectrum
WAV (AIFF):

Advantage:
· It can contain other resolutions or even be monophonic.
· It can be considered a lot to record voices.

Disadvantages:
· It is considered insufficient for music.
· The most common are 16-bit and 44.1kHz.
· 8 bit 22kHz monophonic WAVs were only capable of reproducing this resolution.

MP3:

Advantage:
· It is adaptable for most devices.
· It is very accessible.

Disadvantages:
· You can force to pay for the use of codecs.
· Contains too many losses, making them clearly insufficient for the quality of MP3 players.
· Adds obvious losses in the stereo image, permanently missing the highest frequencies.
· It is one of the worst in audio quality.
· The higher the resolution, the more the MP3 will occupy.
· It also affects the definition and timbre of the instruments.
· It also removes certain sounds that move at the same frequencies as another louder sound.
· Add excessive modifications to the original music.

WMA:

Advantage:
· Improve MP3 quality.
· There does not seem to be an advantage to using a proprietary format having free alternatives.
· All Windows and many MP3 players support it natively.

Disadvantages:
· Over the years it may become obsolete or discontinued by Microsoft.
· Add artifacts and losses similar to MP3, although lighter.

OGG (Vorbis):

Advantage:
· It would be the equivalent of MP3 and WMA but free and free.
· The code of the codecs is open.
· It is available to the community, which can continue to improve it.
· It has excellent compression rates.
· Quality superior to that of WMA and much superior to MP3.
· Sounds better than a 192 Kbps MP3
· Adds a certain artificial brightness at high frequencies, the losses produced by psychoacoustic theory being much lower.

ATRAC3:

Advantage:
· ATRAC3 plus in an improved ATRAC format.
· Cuts at certain frequencies are auditively seen in secondary and treble instruments.

M4A / MP4 / ACC:

Advantage:
· Contains ACC audio.
· They are capable of playing video.
· The quality of the AAC is much higher than that of the MP3.
· Adds some distortion in the mid frequencies and digital artifacts in secondary instruments.

MPC (musepack):

Advantage:
· It is free and free.
· Excellent sound quality.
· It offers the best quality of all and the losses are practically negligible.

Disadvantages:
· It is one of the most modern and sophisticated formats with loss.
· The resulting files are larger.
· Codecs are not intended for low bitrates.

RA (Real Audio):

Advantage:
· Compress to limits to be able to transmit audio streaming through slow 56 Kbps modems

Disadvantages:
· Requires installation of Real Audio player.
· Slow, heavy and full of advertising.

APE (Monkey Audio):

Advantage:
· It is a lossless format.
· We compress but when unzipping we get the same files intact.
· Contains the full disk wave.

Disadvantages:
· It is a proprietary format.
· It has a discreet support on the platforms.
· Slow decompression.

FLAC:

Advantage:
· It is a free lossless audio format.
· The quality is equal to that of the APE.
· We use less processor.
· It is multichannel (accepts all streaming).
· Avoid annoying shorts.
· It is very compatible.