Bit rate


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Bit rate

Bitrate

Bit rate refers to the number of bits (bit) transmitted per unit of time, in bps (bit per second).

bit rate

Bit rate is also known as “binary bit rate”, commonly known as “code rate”. Indicates the number of bits transmitted per unit of time. It is used to measure the transmission speed of digital information, often written as bit/sec. According to the number of bits occupied by each image storage frame and the transmission bit rate, the digital image information transmission speed can be calculated [1].
In modern digital communication, the transmission volume of digitized video and other information is large, so it is often measured in kilobits per second or megabits per second, which are written as kbit/sec (or kbps) and Mbit/sec. (or Mbps respectively). ). For example, the amount of information digitized from an ordinary color TV signal can reach 216 Mbit/sec. A good digital broadcast channel can transmit dozens of color TV programs, and its capacity can reach several gigabits or gigabits per second (written as Gbit/sec or Gbps) [1] .
Bitrate is often used to measure the quality of video files.
Bitrate is often used to measure the quality of video files.
flexibility edit stream
Because each network is unique and each access line has different conditions (such as length, attenuation, crosstalk environment, etc.), access lines from different telephone companies must support different data rates. For ADSL and VDSL modems, it is best to set the data rate to one of many possible data rates. For example, DMT-based ADSL and VDSL can theoretically change the tariff at fine intervals, and CAP-based RADSL (Rate Adaptive ADSL) also provides some flexibility in tariff configuration [2].
However, telephone companies may want to limit xDSL service to a small set of rates sufficient to provide a variety of services. If a limited set of tariffs can be adapted to a wide range of services, then the management of the services in this case is simpler than in the case of variable tariffs. Telephone companies want the choice of modem speed to be under the control of the network, not the user [2] .
In this mode, the selection of the transmission rate set of the xDSL network must be prudent. In this case, there is a possibility that two adjacent systems receive traffic at very different rates and the system must be able to handle such a situation. The other model, the “best match” approach using adaptive rate ADSL (similar to a voiceband modem), is more beneficial to new network operators and Internet Service Providers (ISPs) [2] .
Transmission control method
Most bit rate control schemes consist of two parts. Part of the encoded bit stream output by the encoder is fed into a buffer. For a constant bitrate channel, the data in the buffer is fetched at a constant rate, and if the buffer is large enough, the bitrate variation caused by the MPEG picture type, etc. can be smoothed out. This is necessary for both constant bit rate transmission and variable bit rate transmission in general. However, in practice, the buffer size is always limited. The buffering process will bring a delay to the system, and this delay is proportional to the size of the buffer. Latency is often a serious issue for real-time image communication, so buffers should be kept as small as possible. That is, long-term fluctuations in bitrate due to changes in scene content or changes, etc. they cannot be softened in this way, so another part is needed. This is to send some measure of the output bitrate to the encoder to control the encoding process, thus changing the output bitrate [3] .


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Quality (bit rate)

Quality (bit rate)

Bit Rate

In multimedia technology, quality is often used to judge the effect of audio, and quality here is actually bitrate.

Bit Rate

1. Introduction
2 sound control
3 encoding mode
Introductionedit transmission
The term quality is widely used.
In multimedia technology, quality is often used to judge the effect of audio, and quality here is actually bitrate.
On WINDOWS it is called “bit rate” and on some players it is described as ” bit rate “.
Quality refers to the bit rate at which digital sound is converted from analog to digital format. The higher the bitrate, the better the quality of the restored sound.
sound control edit stream
16 Kbps = phone quality
24 Kbps = increase phone quality, shortwave transmission, longwave transmission, European standard medium wave transmission
40 Kbps = American standard medium wave transmission
56Kbps=Voice
64 Kbps = boost voice (best bitrate setting for cell phone ringtones, best setting for cell phone mono MP3 players)
112 Kbps = FM stereo broadcast FM 128 Kbps = tape (best setting for mobile phone stereo MP3 player, best setting for low-end MP3 player)
160 Kbps = HIFI high fidelity (best setting for mid to high end MP3 players)
192Kbps=CD (best setting for high-end MP3 players)
256Kbps=Studio Music Studio (for music enthusiasts)
In fact, with the advancement of technology, the quality of music is also getting higher and higher, the highest quality of MP3 is 320Kbps, but some formats can achieve higher sound quality.
For example, the emerging APE audio format can provide real audiophile level lossless sound quality and smaller volume than WAV format, and its quality is usually 550kbps-950kbps.
encoding modeedit stream
VBR (Variable Bitrate) Dynamic Bitrate means there is no fixed bitrate. The compression software immediately determines which bitrate to use based on the audio data being compressed. This is a method that takes quality as a premise and takes file size into account The recommended encoding mode;
ABR Average Bit Rate (Average Bit Rate) is an interpolation parameter of VBR. LAME created this encoding mode in response to the low file volume ratio of CBR and the variable size of files generated by VBR. Within the specified file size, ABR takes every 50 frames (about 1 second for 30 frames) as a segment. High-frequency and insensitive frequencies use relatively low traffic, and low-frequency and large dynamic performance use high traffic, which can be used as VBR and CBR, a compromise option.
CBR (constant bitrate), constant bitrate means the file has one bitrate from start to finish. Compared to VBR and ABR, the compressed file size is very large and the sound quality will not improve significantly compared to VBR and ABR.

Some details of the sample rate

For many years it was thought that the sample rate or sampling frequency did not decisively influence the final quality of the digital audio; There are currently several engineers who record in 44.1K or 48K without really knowing why they do it. With the advent of new and better computers, interfaces, ports and protocols, 88.2K, 96K and up to 192K entered the discussion table on the best sample rate to use. It has always been the subject of discussion between engineers and audiophiles; some argued that they did hear the difference between different sample rates and others that did not, and the topic has been subjected to millions of A / B tests with very high quality equipment, causing all kinds of opinions found and uncompromising, fights and friendships of years broken

samplerate

While this is a basic issue of digital audio, it is always surrounded by a halo of mystery, mysticism and magic (like every sound theme), which is well worth clarifying.

 What is the sample rate?

This topic, although it occurs in the first or second class of digital audio, is not always understood correctly. In scholastic thinking, sample rate is defined as the amount of audio samples transported and taken per second. Since this is a unit of measurement over a second and with events that occur cyclically, the Hertz (1 / Frequency) is used as a unit. Obviously we cannot talk about this subject without referring to the Nyquist sampling theorem, which was tested by Shannon almost twenty years after its publication and in which it is stated that for a signal of limited bandwidth (B) (for example, a vibraphone reaches 14.917Hz), the sampling frequency must be twice its bandwidth (2 * B). Then, taking the previous example, we can say that: 2 * B → 2 * 14.917Hz → The sampling frequency for 14.917Hz should be 29.834Hz. This would be equivalent to 29,834 samples per second (1/29, 834) to be able to regenerate the signal of a vibraphone without error. Hence, it is taken that the highest frequency that human beings listen to is 20kHz and if we apply Nyquist it should be 40kHz, but it takes 44.1kHz to meet the demanding ears and for a matter of multiples.

44.1K or 48K to 88.2K or 96K, the correct division

At the dawn of the digital audio era, Nyquist was used to use the sampling resolution of 44.1K, used at that time audio CD format that played at 16bit / 44.1kHz. With the advent of DVD and Blu Ray as video and audio formats, resolutions such as 24Bits / 48K or 24Bits / 96kHz began to be used. Although for many years there were recordings that were made in 24Bits / 88.2kHz or 24Bits / 96kHz, at a certain time of mastering, before sending it to the disk duplicator, the audio suffered a mutilation that reduced it to 16Bits / 44.1kHz as It was ordered by the CD format. This process should be carried out with equipment specially designed for this function and in stages so that the audio did not suffer a very noticeable cut and the bad conversion was evidenced. Although the old and dear Dither was applied since then to compensate for this process (something like “grain” in the cinema. Watch a film without “grain” and it will look like HD even though it was filmed in 1980 on tape and goes to notice until the makeup of the actor and the assembly of the special effects, something otherwise disagreeable).

Generally, to prevent the audio from mutilating or applying several conversions that degrade it, it was decided at what resolution to record before pressing the REC button (we will not mention those that come down directly with your DAW from 24Bits / 96kHz to 16Bits / 44.1kHz in one step to export the audio … there is a place reserved especially for them in hell). If the audio was going to end on CD, a 88.2kHz sample rate was generally applied, since at the time of mastering, with the symmetric re-sampling at “half”, it was 44.1kHz.

Sounds better?

The subjective point of this is that we expect recordings to “sound” better at a higher sample rate. The reality is that if we record in high sample rates, with very good sampling, our sound will not “sound better”, but will be more detailed. Obviously, if our sound source is bad, our microphones and preamps too and so on, no matter how much we record at 192K, the result will not be the best. Now, if we use a good sound source, good audio chain and a good converter, everything will be obviously good. But don’t confuse; We are talking about detail here, not if it will sound more “warm,” “fat,” or “full-bodied.” This translates into a more homogeneous capture of the entire frequency spectrum, both audible and non-audible.

sample rate

CPU, disk and plug-ins

Obviously, having a higher sample rate means that our processor must do more calculations, since it has to process more samples (or audio samples). Depending on the amount of plug-ins that we use before a multitrack in high resolution, our use of both DSP and native processors (the computer equipment), will increase significantly, making it very difficult or impossible to work. There are several options to overcome this problem, from buying more processor or DSP, using fewer processes or external equipment (hybrid mixing), to borrowing a machine. The only option that should never go through our minds is to lower the resolution of the audio, process and upload it again. The serious problem that comes with this is a cut in the audio, which is not reversible and what is limited and trimmed, so it stays.

Another aspect to consider is that the storage speed must be in accordance with the audio resolution we use. Suppose we want to record at 24Bits / 96kHz; The transfer rate would be: 2304kbits / second. Now, calculating the amount of tracks, we should use a disc that really reaches us in speed for this transfer rate (topic to be developed in another article).

In these times, storage size is not a problem, but speed is. Having three terabyte disk drives are generally used for 5400 rpm dish disks; the least that should be used if they are not solid state disks, would be 7200 rpm plate disc drives. Obviously, with 5400 rpm discs, we would have a third reduction in the final transfer speed and reading and writing possibilities called “iops” (in out per second or in and out per second), which have a certain number, depending on the disk, capacity and arrangement of the same (RAID) which, depending on how much we demand in the resolution of the audio, amount of channels, processing (plug-ins) and expected latency (if we record with real-time monitoring), we will surely face some problems like “clicks” and / or “pops” in our audio.

Clock

The importance of using a good clock (or clock) and being in sync with all the elements that belong to our audio chain is vital. Recall that a few articles ago we have exposed this topic in detail, but it should be reinforced in this article. Several ADC and DAC converters of economic interfaces do not perform sampling and quantization in the correct or expected manner; External clocks or protocols such as Dante help the synchronization between several devices to be correct and improve the audio quality. Much of the final quality of our work in audio is in this part of the process and it is important that if we take our work and passion seriously, we begin to pay attention to these kinds of details that are generally overlooked.