
What is the WebM?
WebM is a container format (with extension * .webm) for multimedia files, that is, for videos and audio files. In the same container the video codecs VP8 and VP9 are used, as well as the Vorbis and Opus audio codecs. At the Google I / 0 2010 conference, the company announced its plan for WebM to be an alternative to the existing MP4 format with its H.264 codec from the beginning. The consumer can use the latter at no cost when watching a video, but developers who want to work with the codec must pay the license fees. On the contrary, WebM is an open source project with which anyone can work without paying rights for it.
WebM is designed for use with HTML5. The VP8 and VP9 codecs are designed so that in those cases where considerable compression must be carried out, the extraction can still occur with little computing power. The objective of this design is to allow the reproduction of Internet videos on virtually any device (regardless of whether it is a desktop computer, a tablet, a smartphone or a multimedia device such as a Smart TV). It is not surprising that YouTube, being a subsidiary of Google, converts all its videos to the WebM format, regardless of the format of the original file. Despite everything, YouTube still supports H.264 for those who cannot play WebM.
WebM has become a political issue within the Internet community. While Google tries hard to consolidate this audio and video format, other important market players such as Apple or Microsoft cling to formats like MP4. The main reason is, above all, the patent system: both software companies use a group of MPEG-LA patents, since it is responsible for maintaining the patents of the used codecs and charging royalties for them. Google is trying to circumvent these patents with WebM.
This situation has already led to legal problems in the past, the VP8 codec being the point of contention. Several companies have criticized that their codec patent has been ignored. Google would have reached an agreement with MPEG LA, however, Nokia is not part of this patent pool and believes its rights have been ignored. A first lawsuit, in which the company faced its competitor HTC before the courts, whose devices support V8, was dismissed by the Mannheim regional court.
WebM vs. MP4: advantages and disadvantages
While WebM is relatively young, MP4 (MPEG-4 Part 14) and H.264 have been used for many years. Due to its age, this format and the codec have become a standard: you will find few applications that do not support MP4. In addition to Internet services and PC and MAC software, many other devices (such as camcorders) can also use MP4. The high degree of acceptance makes the format interesting for both manufacturers and users.
But Google has been marked somewhat with the open source character of WebM: using the format is no cost to manufacturers, developers or end users. In addition, the software is distributed under an open BSD license.
The fabric behind the MP4 or H.264 license is opaque: most users, even those who create videos in a professional way, do not know if they have a valid license with the purchase of hardware or software or if any video violates The license right. WebM eliminates this confusion. The MPEG LA already announced in 2010 that the use of the H.264 codec would also be free in the future, provided that the videos created were already free for users.
For many users, the performance of both formats is more important than the controversies surrounding their patents: it is for some reason that H.264 has positioned itself as the leader of the codecs in recent years. The quality of MP4 videos of this encoding is generally considered very good. H.265 exceeds it in some aspects. WebM also convinces with the image and audio quality, but VP8 does not reach the level of H.264. To what extent the image quality of VP9 approaches H.265 (also known as HEVC) is a controversial issue; some believe that both are equal, while others say that the quality of VP9 does not reach that of H.264.
Two other determining characteristics when comparing codecs are the file size and the speed of encoding and decoding. Both directly influence the utility: for fast data transmission over the Internet, the size should be kept as small as possible. This is especially relevant in the mobile Internet field. H.264 has a bad reputation for creating, in comparison, large files. At the same time, decoding on the user’s site




















