
Are your ears worthy of your headphones?…

The process of human hearing sound is very complicated.

But compared to the metaphysics of headphones and audio, the complexity of the human ear is basically not worth mentioning. But before we get into whether Beats is shallow, whether Sony is good, and whether headphone noise reduction is good for your ears, let’s take a look at what we’re talking about when it comes to sound quality. It may be that when you feel that the sound quality of a certain headset is not good, the problem is in your ears or in the sound file itself.
01 What is sound quality?
The essence of music and sound is the vibration of air, and sound quality is generally attributed to three aspects: volume, pitch, and timbre.
Everyone knows the volume and the tone is Do Re Mi Fa Sol La Ti. And what is the tone?
The American National Standards Institute defines timbre as “…a sensory attribute by which a listener can judge that two tones of the same volume and pitch are not the same.” We can tell the difference between a guitar playing a 440Hz tone and a piano playing a 440Hz tone.
The sound reproduced by different headphones is different, and the timbre is also different. However, in terms of volume, different headphones will also have a certain volume difference due to different internal circuitry; as for the tone, there is no obvious change without accident.
02Digital recording and analog recording
There is no doubt that pre-CD audio carriers: magnetic tapes, vinyl records, etc., are all analog recording products. The word “analog” is also translated as “analog”, in short, it restores and reproduces the vibration in the air at that moment in a physical way. Whether it’s vinyl or tape, physical features such as bumps, depressions, or magnetic dust splits on tape or disc are used to restore the vibrance detail of the audio.
But in the age of CDs and computers, all audio vibrations are converted to 0 or 1 on the surface of the disc and go into the so-called binary algorithm. After decoding, it is restored to physical vibration.
In popular music recordings, there are probably three most common formats:
44.1 kHz, 16-bit waveform
320kb mp3
128kb mp3











