Let’s talk about “musical dynamics” and “musical loudness” Part 2


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Let’s talk about “musical dynamics” and “musical loudness” Part 2

Loudness

The two brief examples above are to tell you that frequency content, sound pressure, and sound duration will affect people’s perception of sound volume.

Loudness

That is why it is said that “loudness tends to human subjective perception”.

Since the volume is the subjective perception of people, how to quantify it?

To quantify “loudness”, the first thing you need to look at is the relationship between the frequency and the loudness of the human ear. There are two pictures below, you can read them carefully for reference:

Looking at the two images above, you will clearly see that the human ear and the human brain are not an organ that flattens the receiving frequency. It will not develop here. For the basis of loudness quantization, see the second image, there is a unit called “fon”. The phon unit is an attempt to quantize loudness. We take a 1kHz signal as an example, and it can be perceived at a volume of 40dB at 1kHz, so it is 40phon. Based on this, another unit is called a sone, 1 sone = 40phon. Both are units that attempt to quantify volume.

The international organization will be the ITU and the EBU…etc. The characteristics of the human ear, the psychoacoustics of the human brain, etc., all factors that affect loudness perception are considered together, and these factors are calculated through complicated mathematical calculations Define and standardize the reasonable loudness range for ” sound reproduction” only after statistically significant results have been obtained. Those interested can search: “ITU-R 1770 and ITU-R 1771”.

Should the rules be followed?

Of course continue! In fact, there is such a problem in Taiwan. Not to mention music, only the fourth channel and MOD, the sound level of each channel is different! The scariest thing is switching from the movie station to the shopping channel and often still being scared by the sudden volume of the shopping channel. Even radio shows have this kind of situation.

Here, you can go to Google again: “Volume War Loudness War”. All this is commonplace. This article is mainly to introduce the definition and specification of loudness.

Effects of loudness specifications

Although ITU, EBU, ISO, ANSI and other organizations have introduced loudness specifications, major music and video streaming platforms still have their own standards. However, the standards of the main platforms will continue to be around the specifications, and there will be no big or outside. When it comes to the audiovisual industry, it will generally affect these things:

Music streaming platforms: Records must meet loudness specifications at time of release

Video streaming platforms: Loudness specifications must be met when movies are released


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Let’s talk about “musical dynamics” and “musical sonority”

Let’s talk about “musical dynamics” and “musical sonority”

Loudness

Where does the music we listen to come from?

Loudness

Before we talk about it, it is necessary to quickly talk about the disc creation process. In principle, it can be divided into three parts: the initial stage, the intermediate stage and the later stage.

First stage: compose, arrange

Middle term: recording, mixing

Post: post mastering, distribution, marketing

Whether a piece of music is good or not can be determined at the initial stage of the arrangement. Then there is the recording. The recording process can be finding real musicians to record the sound of real instruments, or completing the melody required by the arrangement through software instruments. Then find a singer or singers to sing… and so on. This process is called recording.

The “balance” of a song is not only achieving the balance of the melody in the arrangement, on the other hand, it is leaning on the mix to make the recorded elements a harmony in listening and frequency, it is also usually necessary to coordinate It depends on where the track goes, or what the producer wants. After all, the purpose of a song or album is to become a commercial release, and the post-production and embellishment processes that need to be done are necessary.

Usually the post-mastering process will be done last. After the entire album’s timbre direction, volume adjustment and minor flaws etc. are fixed, the final mastering will be uploaded according to the loudness specifications required by each streaming platform. .

Quantify the volume and intensity of what we hear

Sometimes people equate loudness with loudness. Actually the two are different. They are different and at the same time influence each other.

Loudness can be quantified, in simple terms, it is our most used “decibel dB”. Volume, on the other hand, tends to be subjectively perceived by people. how to say? Different 75-decibel musical signals are sent out at a time, and everyone has different feelings about its loudness and volume.

Because loudness is related to three things: frequency content, duration, and sound pressure.

We played a 1000 Hz test signal for three minutes at a sound pressure of 80 decibels. Your perception of the volume of this signal will be very different from playing it for 10 seconds or 30 seconds.

Let us take two singers as an example, one of them has a more evident timbre in the mid-high frequency band, and the other has a more evident mid-low frequency band, they sing the same song, and they sing with the same key and similar sound pressure, generally in the mid-high frequency band. The sound of the sound will feel stronger.

Loudness normalization

Loudness normalization

Loudness Normalization

When you have a lot of mp3 files, you often look for loudness normalization.

Loudness Normalization

What usually happens is that we have mp3s (although Mp4Gain can do Loudness normalization of many other audio and video formats!!) that have been created with different settings, for example different bit rates… which causes them to have a loudness different and that is annoying to the ear.

Many times we have been collecting mp3s from different sources, finding one here and another there and over time we have managed to have a good collection that is worth thinking about, but we have a problem: the loudness differs between different music or video files.

And this has generated that we desperately need to find a solution.

Mp4Gain is the result of many years of experience and is definitely the best normalizer out there, I have no doubt.

Even for very advanced users, it offers different settings to adjust exactly what you are looking for. Pewreo if you are a common user, you will not need anything, just load the song or video (you can normalize one or hundreds at the same time) and click a button, it’s that simple.

Loudness equalizer

Loudness equalizer

Loudness equalizer

Equalizing the volume or loudness of a song or a video is something that all of us who usually save mp3s, mp4s, flac, etc. we usually and want to do.

Loudness equalizer

Why do we want to achieve Loudness equalizer?

In the first place, because normally we have obtained our mp3, mp4, etc. files from very different places. and that implies that they have been encoded with very different bitrates and configurations.

Encoding with different bit rates affects the volume level

Certainly, as this subtitle points out, we could say that using different parameters such as bit rate mainly, but also others, often affects the volume level.

With which we will understand that obtaining numerous audio or video files from different sources will force us later to perform a normalization of the volume level or Loudness equalizer to be able to adjust the volume level or loudness and keep our files the same.

Mp4Gain is the perfect solution with which we will be able to equalize the loudness of our music or videos, achieving that when playing them there are no sudden changes but that they all sound harmonically at the same volume level and with a very similar sound, pleasantly similar.

Why normalize an audio or a video?

People are desperately searching for a way to avoid having problems with the audio, either because it sounds unevenly loud, or because it is too low or too loud.

Loudness Normalization

If someone asks, why normalize a video to a song or audio, the answer is simple: their ears will ask. You will quickly notice that something is not right in relation to the volume of that video or audio, compared to the others and many times, the audio is not even internally correct. It is too strident or hardly heard due to its low loudness.

Audio Normalization

Video Boost volume

Today we live in an era where an enormous amount of digital videos and audios are consumed and the process of producing them digitally has caused the sound levels of videos or songs to present problems and the user perceives that they must correct them, that they must boost the loudness or boost the basss or boost the volume level.

Of course, normalizing in 2019 or 2020 does not mean the same as what normalizing volume or loudness meant in 2004, for example. Not even the equipment is the same, the devices have improved too much, people have become demanding, people have educated their ears in the technical sense and today they require the ability to normalize the audio as only the Mp4Gain can offer.

Boost the loudness of videos and audios.

Normalizing the audio level today requires a very modern algorithm, which is capable of providing a high level of quality audio, according to current devices and those that will come in the future.

Before, the audio began to normalize simply by measuring the sound peaks, a very elementary system. Nothing to do with the sophistication that Mp4Gain offers.

Because in addition, when compressing the files so that they occupy less space (audio or video files) almost all discard information. Therefore, the normalization must take into account all this, to achieve a true audio optimization. Even getting some sounds that were practically inaudible to be heard again.

Another effect that applies a lot when compressing the audio, is the so-called masking, where some “redundant” sounds are also discarded, at least in part. So there is a depletion, especially if the file was compressed with a very low bit rate.

All of this must be taken into account when normalizing loudness today. It is not about normalizing the overall loudness only, but by frequencies. Anyway, the process is complex nowadays but it manages to correct those things that we want to correct with respect to loudness and boost the volume level, both of videos and songs and audios in general, of the most successful and popular formats.

Normalize or improve the volume of audio or video files

When vinyl records existed, music was recorded in an analog way, nobody ever thought about the space they occupied, because the amount of information was not a variable that will be taken into account.

vinyl

On the other hand, when a new technology appeared that would allow the audio to be digitized, the space occupied by such information did have relevance.

Especially when it was stored on desktop computers that had hard drives that had little space.

normalize loudness

Then the idea arose to compress the music trying to discard information but always trying that this process would not be noticeable.

But an important part of the process that is used to compress music is based on volume.
The volume of the different sounds is measured assuming that when there is a louder sound, the other sounds nearby at that frequency can be eliminated without the human being noticing it.

And in general the process of eliminating information added to what has been called the war of the volume What made the songs to be recorded a higher volume each time, have generated that the collections of audio files have very large differences in loudness between one audio file and one audio file.

And this has made it necessary to normalize the volume and loudness of the audio either from the audio files or from the video files.

Because with the video files the same thing happens: the audio that accompanies the video is also compressed and the same loss of information is suffered by what the musical files.

Therefore it does not matter if it is an MP4 or an mp3 or any other audio or video format, it is most likely necessary to normalize the volume to obtain an adequate loudness.

This is why it is so common that even batch normalization is done.
In other words, many audio or video files are normalized at the same time because people have large audio or video connections that need loudness normalization to correct loudness and volume problems.

Mp4gain is the only and the most efficient program that has the ability to normalize the loudness of most of the audio and video formats.

In turn, mp4gain is an audio converter and a video converter and even a converter. What can extract audio from a video file AND transfer it to an audio format.

Extract the audio from an MP4 and convert it into an mp3 with high sound quality.

Batch normalization of videos

Since the ability to digitize audio was born, as you can use many different codecs, different containers, different sample trates, different bitrates, etc. it can be verified that this has produced that the level of sound of different videos is not the same.

Single or batch normalization of videos

Then the need has arisen to normalize the loudness of videos of very diverse formats.
Mp4Gain comes to be the solution to be able to normalize in batch mode or in sigle mode the lodness of the videos.

video loudness normalization

Increase the loudness of a video in any format

With Mp4Gain you can normalize the volume level of any audio or video file in the most popular formats.

It really has been a breakthrough to be able to boost the volume of a video file or a group of video files with just one click.

In fact, apart from normalizing the volume, mp4gain is also capable of Modifying the PC without modifying the speed and vice versa, or of equalizing the sound to improve it and some other very useful functions.

Of course it is capable of converting most of the audio and video formats to each other.

With which you can convert a video format into any other video format, an audio format into any other audio format, but you can also convert a video format into any other audio format, that is, extract the audio from any video and get a mp3 in flac or any other popular audio format of your choice.

Audio Normalizer : Mp4Gain

Audio Normalizer : Mp4Gain

Audio Normalization

In short, the launch of Mp4Gain has caused quite a stir in the world of audio and video.
We are talking about a great advance in the field of standardization in its main audio and video audio formats in its main formats.

Audio Normalization

These are the formats supported by the software to normalize the volume:

Video formats:

mp4, flv, avi
mpg
3gp, wmv

Audio formats:

mp3, mp2, flac
ogg, m4a, ac
wav ac3

Until now, it had only been possible to normalize mp3 files and the occasional failed experiment with one or two more formats, but not a solution as perfect as the one offered by Mp4Gain that would be capable of normalizing audio from digital audio and video files.

The results are of very high quality, the audio normalization step is perfect and you have the option to adjust the quality of the audio with an equalizer, among other functions that Mp4Gain offers.

In this way the volumes and quality are normalized and if you have hundreds or thousands of songs or videos, finally you will be able to enjoy having them all at the same level of loudness, even within the same song or video that will not have noisy sound passages and other little audible, the normalization of loudness is complete and very efficient.

Mp4Gain is a very intuitive software, which means that you can use it virtually without having to “learn” how to use it, because it is very simple and almost all the functions can be understood practically by looking at the interface.

However we have an area on this site dedicated to instructing the use of each of Mp4Gain’s features.

The question that many of us are asking ourselves is if Mp4Gain is a replacement for MP3Gain and the answer is that it is a quite different approach and adds the ability to normalize the volume of many other audio and video formats.

That is to say, the Mp4Gain concept is somewhat different, also because they are different times with different needs.

Today, for example, it is quite normal and common for people to want to normalize the volume and loudness of mp4 or m4a files, for example. Thing that was not common at the time of Mp3Gain.

Mp4Gain has a state-of-the-art computer algorithm that manages to analyze each frame of each song or each video, we are talking about thousands of frames per minute, which gives great quality to your audio normalization.

So you can normalize audio from flac, ogg, flv, avi, mp4, m4a, etc. even normalize everything in a batch.

Because Mp4Gain can normalize one file at a time, if you want, or normalize in batches, which is normalizing hundreds or thousands of files in a batch.

In short, Mp4Gain is the best audio and video loudness normalizer, it’s amazing and will make you enjoy your audios and videos much more… Download it and try it out!!

Volume booster.


The function of being able to normalize the volume level or loudness of an audio, whether it is an mp3 or any other popular format or even videos, is very powerful and offers the possibility of listening to songs or watching videos in a pleasant way without having to manipulate the volume control or have parts that don’t sound right. Mp4Gain is like having a normalizer, a compressor and a whole range of tools that allow you to improve the experience of listening to audio or watching videos.

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