About audio formats


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About audio formats

audio formats

Installations
Installation first. There is no perfect format. Different types of audio require different approaches.

Audio Formats

Second installation. It is impossible to do something good with poor quality.

Third installation. There are three approaches to comparing quality: the discriminating edge (heavyweights), the comforting edge (consumer audio), and the intelligibility edge.

Fourth installation. Disputes in a weight category are useless and are called “holivars”. The arguments in different weight classes are meaningless: “heavy is heavier than light” and “light is lighter than heavy.” Disputes (especially between heavyweights) can only take place with the support of the “blind method”.

A brief introduction
Bit rate is one of the most important metrics for measuring digital audio recordings. It is measured in kilobits per second (for short: kbps, just kilobits, kbps, kbps, kbps, etc.).

On the fingers: answer the question “how much memory occupies a second of audio”.

All kinds of transformations are already underway: there are eight bits in a byte, 1024 bits in a kilobit, 60 seconds in a minute, 60 minutes in an hour, and we arrive at the following empirical data:

bit rate 1400 = 1 hour takes 615 megabytes on disk
320 bitrate = 1 hour takes 141 megabytes on disk
bit rate 192 = 1 hour takes 84 megabytes on disk
bit rate 24 = 1 hour takes 11 megabytes on disk
Naturally, we all want to use disk space sparingly. This is where the format war begins. 11 MB is sixty times cheaper than 615 MB. Megabytes is the cost of storing audio recordings.

The price of storage can also be expressed in bills, dividing the cost of the disk by its capacity. For an archive of audio recordings, the storage price is far from being as critical as for an archive of video recordings.

Furthermore, the storage price can be conditionally expressed in man-hours, if the playback device has a much smaller capacity than your general archive of audio recordings. It takes time to regularly download new tracks to the device.

The storage price can also be expressed in square meters of work area. 500 audio CDs will take up a lot of space and require furniture solutions, but a small external hard drive fits in your pocket.

If there is a different price, then the question of quality arises: then we assume that the lowest bitrate has the lowest quality. So we come to the main question: where is the limit of reason, where is the ideal “price / quality” ratio.

The most approximate division of audio formats in descending order of average bitrate:

uncompressed audio
lossless compression
lossy compression

Uncompressed audio is the pure signal without conversion, “as is”, the equivalent of WAV or audio CD. Classic parameters: 1411 kbps, 44100 kHz sample rate, 16-bit audio.

Codec is an abbreviation of the words (KO der and DEC oder). An encoder is a program that packages a pure audio signal in the desired special format. A decoder is a program that converts a special format into a pure audio signal. In modern English, the two terms were transformed a bit: below code and below code, which corresponds to the direct Russian counterparts for coding and racing coding. And do not confuse encryption and encryption: these are two very different processes, although externally there is a lot of similarity.

For an ordinary person, only a player that can work with this format is required (that is, it has a decoder). The “encoder” itself is only required to “create” such files.

Lossless compression – Typically used for collectible audio material. It is generally believed that this format can be converted exactly to Audio CD.

Better is this compression:

Save disk space by about half
The file format assumes the storage of additional information (artist, album, track number, track name, etc.)
The compression formats themselves differ:

format openness and compression algorithms
player support
overhead encoding, decoding costs
compression ratio
The overhead costs are negligible for the average person and the compression ratio of the codecs differs slightly. Main actors: FLAC, APE, WAVPACK, ALAC.

Lossy Compression – Provides a much higher compression ratio by discarding unimportant audio details. The smaller the size of the file we are trying to compress, the more details we will need to discard. In addition to the disappearing details, technical artifacts also appear.


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Audio formats

Before you know the audio formats, know that they are divided into two main groups: the compressed and the uncompressed.

audio formats

Uncompressed formats are those in which the audio quality is assessed and without loss of information, which guarantees that the audios are practically identical to the real ones. Tablets reduce the original file size, taking up less space on your computer or cell phone memory. However, the quality and information may be compromised.

audio format

It is worth mentioning that it is not just a good format that guarantees that the end result will be of excellent sound quality. You need to do your part, too, using good audio software to make the necessary changes and “cleanup,” as well as using quality equipment to record your voice.

1. Advanced Audio Coding (AAC)

It is considered the main competitor to the most famous format on the Internet, MP3, and is commonly used on Apple devices, based on the MPEG-4 standard.

Compared to MP3, AAC has more flexibility, which means you will experience less data loss and quality when compressed. Also, it has a better level at lower bit rates, such as 128 kbps.

2. OGG Vorbis

This is a non-proprietary format, that is, they have no restrictions for audio players to play it. Also, it has a better compression rate than MP3, however it is not as well known or advertised.

It is widely used in game audio, because among other qualities, it brings open source, which provides greater customization, but is difficult to standardize. Its audio quality is quite satisfactory.

3. MP3

Considered the most popular audio format in the world, MP3 offers high compatibility, allowing music and audio to be played in virtually any program or media player.

It was created in Germany and uses the so-called perceptual encoding, which encodes only the sounds that humans can hear. Of all, it manages to be the most balanced in terms of quality versus size.

It may get to lower bit rates, but there may be a final quality loss.

4. WMA

This is Microsoft’s standard format and also quite popular. Unlike MP3, WMA allows the creation of content-protected copies, thus preventing your music or other audio productions from being pirated.

Microsoft’s proposal is that the format achieve a sound property equivalent to that of MP3, but in a much smaller size. In practice, this does not happen, but at low bit rates the result is very similar.

It offers four codecs:

Standard WMA: acts as an MP3 repeater;
WMA Pro: guarantees higher definition audio;
WMA Lossless: allows file compression without loss of quality;
WMA Voice – Aimed at low bit rate voice recordings.

5. MP2

Although it already has a successor, MP2 is still widely used, being the standard format for transmitting radio and television audio. It is a file extension for MPEG -1 layer II playback (MP3 plays in MPEG -1/2 layer III).

One of the attributes of the MP2 is that it still has great compatibility, as well as fewer errors than its successor. In addition to having better performance in audios with higher bit rates.

6. Real Audio

RealNetworks proprietary format. They have multiple audio codecs and great performance for those with low bit rates. It was constantly used in dial-up modems, hi-fi formats for music and streaming, as is the case with web radio.

RealNetworks is an internet provider that works with streaming services. It was founded by a former Microsoft executive and also offers entertainment services through subscriptions.

7. Audio Coding 3 (AC3)

Created in 1983 by Dolby Laboratories, AC3 is primarily used in DVDs, Blu-ray players, home theaters, and HDTV playback. It can reproduce frequencies between 20 and 20,000 Hz, which is equivalent to the human audible sound.

Therefore, the AC3 can reproduce unique and detailed sounds, with very good quality. Its bit rate goes up to 640kpbs and its display speed goes up to 48kHz.

8. WAV

One of the best characteristics of this format is that it has a high sound fidelity rate, that is, it faithfully reproduces what was recorded without compression or loss of data.

It is widely used by those who work with audio editing, since it will be able to manipulate the real sound and without any interference. It is also considered for those who need more definition and sound fidelity as possible for their productions.