What is the difference between 128k and 320k music? Part 3


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What is the difference between 128k and 320k music? Part 3

bit rate
bit rate

The sampling frequency is approximately the following depending on the type of use (k is the thousand bit symbol, 1khz=1000hz):

bit rate
bit rate

8khz – used for phones etc, is enough to record human voices.

22.05khz: transmission use frequency.

44.1kb: Audio CD.

48khz: used in DVD and digital TV.

96khz-192khz: used for DVD-Audio, Blu-ray HD, etc.

The common range of sample precision is 8 bits to 32 bits, with 16 bits generally used on CD.

Having said that, my friends are starting to get confused. It’s not the bitrate that determines the sound quality, so why is everyone saying that 320kb sound quality is better than 128kb?

【Audio Compression】

Well, in fact, the bit rate should be said to be another dimension, it is a compression of audio files.

Nowadays, most of the audio formats we use regularly are based on the original “WAV” file of the audio CD (44.1khz sample rate, 16bit sample precision, 2ch). The original recorded sound data is stored in a matrix, which is in PCM format, while WAV format is an encoding format developed by Microsoft. Its function is to reproduce the data in PCM format through encoding.

Since the data in WAV basically completely restores the PCM data, MP3, AAC and other lossless encoding formats are basically recompressed based on the WAV files. Therefore, we can simply think that WAV is the original audio format and other audio formats are compressed formats.

When it comes to compression, storage and transmission are inseparable. The purpose of compression is to improve storage and transmission. Therefore, before we talk about compression, we need to understand the basic units of computers.

We all know that the computer is a binary number system, and the files stored by the computer are made up of two numbers, 0 and 1. Therefore, the computer’s transmission is based on each number, and each number is called 1 ” bit”. For example, for an audio piece, its basic data is “0,1,1,1,0,1, 1 ,0”, and when transmitting, these numbers are transmitted one by one. The sampling precision mentioned above is this unit.

The storage unit of the computer is “byte (Byte)”. In the computer, 1 byte consists of 8 bits, that is, 8b(bit)=1B(Byte). In computer parlance, data storage is expressed in decimal and data transmission is expressed in binary, so 1KB=1024B=1024×8b. This is also part of the reason why the hard drive capacity we see does not match the actual capacity.

Go back and talk about audio compression, the bitrate of the audio is actually the compression ratio. So the bitrate really just defines the size of the file, but because under normal conditions the larger the file, the less data you lose, so the sound quality is relatively higher. However, the bit rate itself does not directly affect the quality of the file. For example, if we take a 128kb file as the source file, even if it is converted to a 320kb file, the sound quality will not be better than 128kb. .

 


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What is the difference between 128k and 320k music? Part 2

What is the difference between 128k and 320k music? Part 2

bit rate
bit rate

Bit rate, sample rate, lossless, MP3, FLAC, APE, 320kb, 192kb, 128kb, 44.1khz, CBR, VBR. Does this bunch of various names make you both familiar and unknown?

bit rate
bit rate

The higher the bitrate, the better the sound quality. Lossless music is the highest sound quality, right? So, let’s start with the sound collection.

【Audio composition】

Nowadays, when we talk about audio, everything is digital audio. Digital audio consists of three parts: sample rate, sample precision, and number of sound channels.

Sample Rate: Both the sample rate, which refers to the number of samples per second when recording the sound, expressed in Hertz (Hz).

Sampling Precision: Refers to the dynamic range of the recorded sound, measured in bits (Bit).

Sound channel: the number of channels (1-8).

 

In simple terms, we can think of a sound wave as a curve. We know that the curve is made up of points, and the sampling frequency is the number of points in the middle of the length per second (the horizontal axis of the figure above). Sampling precision is the number of points in the dynamic range (upper vertical axis). The finer the positioning of these two dimensions, the greater the true sound restoration and the better the sound quality. Of course, the larger the audio file will be. The customer mentioned by the previous colleague said that the latest Hi-Res Audio format released by SONY is a 6-channel 192kHz/24-bit recorded audio file. The size of the lossless format, of course, will be more than 200 megabytes.

What is the difference between 128k and 320k music?

What is the difference between 128k and 320k music?

Bit Rate
Bit Rate

I can’t fully understand music in words.show all

Bit Rate
Bit Rate

 

【Preface】

Some time ago, a colleague came across a very troubled client. The mess was said to have been caused by the client asking him to provide song files larger than 100MB-200MB in size. And my colleagues don’t know much about audio formats, so they started endlessly fumbling about FLAC, WAV and audio size. In the end, the colleague did not clearly explain to the customer what was going on.

After that, some other things happened that made me feel that in the music industry there are too many practitioners around me who have an extremely poor understanding of music and even lack some basic knowledge related to music. I don’t even have the idea to understand, which makes me very sad. It seems that music has only one merchandise attribute, and our practitioners only need to organize the shelves, encode various merchandise, and use the big data of users’ purchase records to recommend merchandise to users, no matter why to users. they like this. features that these products have, and use cold data to provide users with various services.

Therefore, I think it is necessary to write something. I don’t expect practitioners to become people who really love music. I just hope that even if you still think of “her” as a commodity, you can first figure out what you’re selling. and what is..

PS: The content of the first lesson is about media files. Since the relevant content involves a lot of technical issues, it seems a bit boring, but if you read it carefully, you will find that it is actually very easy to understand, but this basic knowledge can be very helpful.Improve your skill well. Also expect more interesting content about records, musical styles, etc. which I will post soon.

Related Audio Attribute Part 3

Related Audio Attribute Part 3

Sample Rate
Sample Rate

How samples are combined

Sample Rate
Sample Rate

This is mainly for two-channel or multi-channel audio. For a two-channel audio, it can be combined in the following two ways:

interleaved Taking stereo as an example, a stereo audio sample is obtained by interleaving the storage of two mono samples.
flat. The samples of each channel are stored separately.

The data after FFmpeg audio decoding is stored in the AVFrame structure.

In packed format, frame.data[0] or frame.extended_data[0] contains all the audio data.
In Planar format, frame.data[i] or frame.extended_data[i] represents the data of the i-th channel (assuming channel 0 is the first), the size of the AVFrame.data array is set to 8, if If the number of channels exceeds 8, you should get the channel data from frame.extended_data.

sample format
The sample formats in FFmpeg are mainly:

copy code
enum AVSampleFormat {
AV_SAMPLE_FMT_NONE = – 1 ,
AV_SAMPLE_FMT_U8, /// < 8 bits unsigned
AV_SAMPLE_FMT_S16, /// < 16 bits
signed AV_SAMPLE_FMT_S32, /// < 32 bits
signed AV_SAMPLE_FMT_FLT, /// < float
AV_SAMPLE_FMT_DBL, /// < double

AV_SAMPLE_FMT_U8P, /// < 8 bits unsigned, flat
AV_SAMPLE_FMT_S16P, /// < 16 bits signed, flat
AV_SAMPLE_FMT_S32P, /// < 32 bits signed, flat
AV_SAMPLE_FMT_FLTP, /// < float, flat
AV_SAMPLE_FMT_DBLP, /// < double, flat
AV_SAMPLE_FMT_S64, /// < 64 bits
signed AV_SAMPLE_FMT_S64P, /// < 64 bits signed, plain

AV_SAMPLE_FMT_NB /// < Number of sample formats DO NOT USE if dynamically linked
};
copy code
to illustrate:

1. U8 (8-bit unsigned integer), S16 (16-bit integer), S32 (32-bit integer), FLT (single-precision floating-point type), DBL (double-precision floating-point type), S64 (64-bit integer), those not ending with P are interleaved structures, and those ending with P are flat structures.
2. Flat mode is FFmpeg’s internal storage mode, and the audio files we use are in packed mode.
3. The FFmpeg audio sample format that decodes different output audio formats is not the same. The test found that the data output by AAC decoding is in floating point AV_SAMPLE_FMT_FLTP format, and the data output by MP3 decoding is in AV_SAMPLE_FMT_S16P format (the mp3 file used is 16-bit deep). For the specific sample format, you can see the format member in the decoded AVFrame or the sample_fmt member in the AVCodecContext of the decoder.

Bit rate
The transfer rate per second (bit rate, also called bitrate). Like 705.6kbps or 705600bps, where b is a bit, ps is per second (per second), which means a capacity of 705600bit per second. Compressed audio files are often represented at double speed, for example CD quality MP3 is 128kbps/44100HZ. Note that the unit here is bit instead of byte. One byte is equal to 8 bits (bits). The bit is the smallest unit. It is generally used to describe network speed and various communication speeds. The byte is used to calculate the size. hard drive and memory.

Mbps is: Millionbit per second (millions of bits per second);
Kbps is: Kilobit per second (kilobit per second);
bps is: bit per second (bit per second), the corresponding conversion ratio is:

1Millionbit=1000Kilobit=1000000bit; 1Mbps = 1000,000bps; Again, this is the unit of speed, which refers to the number of bits transmitted per second. The unit of measure for data transmission speed K is the decimal meaning, but the K for data storage is the binary meaning. E.g:

The 1M bandwidth generally described is 1 Mbps = 1,000,000 bps = 1,000,000 / 8 / 1,000 = 125; therefore, the download speed of 1M bandwidth generally does not exceed 125KB/s
. 1000 = 12.5, so the maximum download rate of 100M bandwidth can reach 12.5MB/s
. Of course, the above is only the theoretical rate. In fact, the maximum download rate may not reach that much, and it is mainly affected by various losses, generally 100MB A broadband download rate of 10MB is not bad.

Related Audio Attribute Part 2

Related Audio Attribute Part 2

Sampling
Sampling

 

The higher the sampling, the more realistic and natural the sound will be.

Sampling
Sampling

 

The frequency recognition range for people is 20 HZ – 20,000 HZ. If 20,000 samples per second can be sampled, it will be enough to satisfy the needs of the human ear during playback. So 22050 The sample rate is commonly used, 44100 is already CD quality, and sampling more than 48000 is no longer meaningful to the human ear. This is similar to a 24 frames per second image from a movie.

 

Sampling bits
After sampling the audio for a sample, two steps must be performed for the sample:

1. Quantify. The quantization bits commonly used for audio quantization are:

8 bits (that is, 1 byte) can only register 256 numbers, that is, only the amplitude can be divided into 256 levels;

16 bits (ie 2 bytes) can be as small as 65536 numbers, which is already the CD standard;

32 bits (ie 4 bytes) can subdivide the amplitude into 4294967296 levels, which is really unnecessary.

The number of quantization bits is also called the number of sampling bits, bit depth, and resolution, and refers to how many levels the continuous intensity of the sound can be divided after being digitally represented. N-bit means that the intensity of the sound is divided equally into 2^N levels. 16 bits, it is level 65535. This is a very large number and people may not be able to tell the difference in sound intensity from 1/65,535. You can also say that it is the resolution of the sound card. The higher the value, the higher the resolution and the greater the ability to produce sound. The sampling multiple here is primarily addressing the strength characteristics of the signal, and the sampling rate is addressing the time (frequency) characteristics of the signal, which are two different concepts.

2. Binary encoding. That is, the result of the quantization, ie the single channel sample, is stored in a binary keyword. There are two storage methods:

Store the result of the quantization directly in the cast, that is, the two’s complement code;

The result of quantization is stored in floating point type, ie floating point encoding code.

Most PCM sample data formats use integers to store, and for some applications that require high precision, use floating point to represent PCM sample data.

frame
After the audio is quantized to a binary codeword, it must be transformed and the transformation (MDCT) is done in block units, and a block is made up of multiple (120 or 128) samples. A frame will contain one or more blocks. Common frame sizes are 960, 1024, 2048, 4096, etc. A frame records a sound unit whose duration is the product of the sample duration and the number of channels. The nb_samples in the AVFrame structure in FFmpeg represent the number of single channel audio samples in a frame.

Related Audio Attribute

Related Audio Attribute

Sample Rate
Sample Rate

channel, sample rate, sample bits, sample format, bit rate

Sample Rate
Sample Rate

 

The PCM obtained from audio sampling contains three elements: channel, sample rate, and sample rate.

channel
When people hear the sound, they can locate the sound source. By setting the sound source to different positions, a better listening experience can be created. If the position of the audio is adjusted with the image, a better audio-visual experience will be obtained. Effect. Common channels are:

monkey monkey
Two channels, stereo, the most common type, including left and right channels
2.1 channels, adding a bass channel on the basis of two channels
5.1 channels, including one front channel, one front left channel, one front right channel, one surround left channel, one surround right channel, and one bass channel, first used in early theaters
7.1 channel, on the basis of 5.1 channel, the surround left and right channels are divided into surround left and right channels and rear left and right channels, mainly used in BD and modern theaters
Next is a two-channel audio system.

 

 

Sampling rate
Audio sampling is the conversion of sound from an analog signal to a digital signal. The sample rate is the number of times the sound is collected per second and is also the number of samples per second of the resulting digital signal. When sampling sound, common sample rates are:

8,000 Hz – telephone sampling rate, sufficient for human speech
11,025 Hz – sample rate for AM radio
22,050 Hz and 24,000 Hz – sample rate for FM radio
32,000 Hz – sampling for miniDV digital camcorder, DAT (LP mode)
44,100 Hz – Audio CD, also commonly used in MPEG-1 audio (VCD, SVCD, MP3) Sample rate 47 250
Hz – Sampling frequency
48,000 Hz for commercial PCM recorders – for miniDV, digital TV, DVD, DAT, movies, and pro audio Sampling rate 50,000 Hz for 2,000 – 96,000 or 192,000 Hz digital sound
for commercial digital sound recorders
– DVD-Audio, some LPCM DVD soundtracks, BD-ROM (Blu-ray Disc) and HD-DVD (High Definition DVD) soundtracks The sample rate used by the audio track
2.8224 MHz: The sample rate used by Direct Stream Digital’s 1-bit sigma-delta modulation process.

Sample rate and bit depth

Sample rate and bit depth

Sample Rate Bit Depth

When describing digital recording devices, two fundamental concepts are used: sample rate and bit depth. In this article, we will see what it is.

Sample Rate, Bit Depth

Sampling rate
The sample rate is the rate at which the logger captures samples of the input signal. When recording sound in digital form, in fact, individual samples or, in other words, the sound intensity values ​​are recorded at separate points in time.

The sample rate for recording devices is usually the following standard values: 44.1 kHz; 48 kHz and 96 kHz. The higher the sample rate, the more samples will be taken in 1 second and the better the digital sound quality we will get as a result.

What is the meaning of these numbers? They mean the number of times the recorder reads the sound intensity of the input signal per second. The sample rate is measured in kilohertz (kHz), 1 kHz = 1000 samples per second.

For example, if the recording is carried out at a sampling frequency of 48 kHz, this means that the sound recorder measures and records the sound intensity value 48,000 times per second.

This amount may seem unimaginably huge, but a phenomenon called the Nyquist frequency is worth remembering here. The Nyquist frequency is named after the person who first discovered it. Defines the highest sound frequency that can be recorded at a given sample rate.

In short, the maximum tone that can be digitally fed is about half the sample rate.

Therefore, when recording at a sampling frequency of 48 kHz, the maximum audio frequency that can be recorded is 24 kHz. This is sufficient, considering that the human ear hears frequencies on average from 20 Hz to 20 kHz.

Bit depth
When talking about digital recording devices, you can often hear the words “16-bit”, “24-bit”, and so on. Some mean the number of information units with which the value of each sample obtained from the digital recording can be represented.

The higher the value of this number, the more accurately you can record the value of each sample and the higher the sound quality you will get as a result.

Do not think that the greater the number of bits, that is, the greater the bit depth, the greater the intensity value that can be set. Here is meant representation precision.

Modern recorders are typically 24-bit wide. It should be noted that recording with a large bit depth takes up a lot of space on the storage device, but this is not so important, because modern media has a huge volume and is becoming more and more affordable.