Multimedia formats: Digital audio


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Sound is a continuous signal. To be stored with computer systems
it must be sampled, thus obtaining a digital signal.
The parameters that characterize the sampling are basically three:

 The sample rate
 Bit depth
 The number of channels
these parameters influence both the space occupied and the quality of the audio file
digital obtained.

Digital Audio

Sampling rate

The sampling frequency is the measurement expressed in Hertz (Hz) of the number
of times per second in which an analog signal is measured and stored
in digital form.

Sampling rate
The higher the sampling rate, the more the sequence of the samples
digital will be close to that of the original analog waveform.
Low sampling rates limit the frequency range that is
can record, which in turn can generate a recording that
poorly reproduces the original sound.
Two sampling frequencies:
A. Low sampling rate,
which distorts the wave of the original sound
B. High sampling rate,
which perfectly reproduces the wave of
original sound
To reproduce a certain frequency, the sampling frequency
it must be at least double it (Nyquist theorem).
For example, audio CDs have a sampling rate of 44.100 Hz,
so they can reproduce frequencies up to 22.050 Hz, which are hardly found
beyond the limit of human perception of 20,000 Hz.
The following table shows the most common sampling rates for
digital audio.

Bit depth

The bit depth represents the number of bits used to store a
single digital sample.
When a sound wave is sampled, each sample is assigned
the amplitude value closest to the original wave amplitude. A depth
in high bits it provides as many amplitude values ​​as possible, which results in a
greater dynamic range (the difference in decibels between the maximum volume that the component can sustain without
distort the waves and the background noise it produces), lower and higher background noise
fidelity.
For example if you use 8 bits you have 256 possible values ​​(28
) that, being
relatively few, offer less sound quality than a
tape; if instead 16 bits per sample are used, 65536 values ​​are obtained
possible (216).
The most common examples are the audio CD, recorded in 16 bit, and the DVD, which
supports up to 24 bit depth.

Compression formats

Hand in hand with the advent of digitalization, multimedia applications have
they are increasingly widespread until they become commonplace. One of
multimedia features is certainly the use of digital audio
vowel and sound. The biggest obstacle associated with digitizing audio is
the large size of the files that are produced, which puts them at
sector operators (especially those linked to the internet) the problem of
reduce the space occupied by the data to obtain the double advantage of:
 save in terms of memory occupation;
 save in terms of transfer time on the network.

For this reason, speaking of digitizing the audio, it is necessary to speak
also of data compression techniques. The compression techniques of the
data, of whatever nature they are, are divided into:
 lossless: compress data through a lossless process
of information that takes advantage of redundancies in data encoding
 lossy: compress data through a lossy process
of information that takes advantage of redundancies in the use of data.

Lossless formats

Lossless compression formats are more suitable for archiving rather than
to reproduction, since most of them require complete
decompression before they can be played.
One of the most common lossless compression formats is FLAC (Free Lossless Audio Codec).

Lossy formats

Lossy compression formats use compression algorithms capable of
drastically reduce the amount of data required to store a sound,
guaranteeing however an acceptable and faithful reproduction of the original file uncompressed.


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