
Bluetooth issues

How 3.5mm Jack Rejection Caused A Complete Disaster With Wireless Sound

In 2016, Apple shocked the world once again with the release of the iPhone 7 without our usual 3.5mm audio jack. The company then explained its move to the fact that it interfered with the creation of normal water protection. Whether it is true or not, you can argue for a long time, but with that step, Apple pushed the development of wireless headphones, actively participating in this, launching various AirPods.
As a result, at the moment, the absence of a 3.5mm jack on a smartphone no longer seems to be unusual, as does the dominance of various wireless headphones of all shapes and sizes on the market. You can buy both models for a conditional thousand rubles, such as Xiaomi AirDots, with minimal features and mediocre workmanship, and the flagship Sony WH-1000XM4 at the price of some of the best smartphones, which have excellent noise control and many configurations.
However, with the transition to Bluetooth sound, a new problem has arisen: When connecting wireless headphones to any device, the only thing you can know for sure is what the sound will be. But its quality and latency can be questionable, and to fix this you’ll have to dive into the hell of Bluetooth codecs, which I’ve been boiling over on my own for a couple of years. So you are welcome.
SBC is a good standard codec that drivers have drowned out
Of course, when creating any data transmission standard, in our case sound, you need to make it a basic and accessible implementation for everyone – this is how the SBC Bluetooth codec, or SubBand Codec, appeared. It has minimal hardware requirements and even simple button phones can work with it. It has a basic psychoacoustic model and extensive customization options. It’s free and open source and available to everyone for over 15 years. All of this should have made the rest of the codecs just unnecessary, if not for one thing.
In 99% of devices, this codec has a 328 kbps bit rate. Just for comparison: Standard 16-bit 44.1 kHz CD audio has a 4 times higher bit rate, slightly over 1.4 Mbps. As a result, even when listening to music from streaming services, the rate bit rate is no longer enough and psychoacoustics can start to turn off the upper frequency ranges, above 16-18 kHz, so that the lower ones, which everyone hears, get more space at the “narrow” bit rate. As a result, when listening to multiple compositions with a wide stage (for example, with female voices), the sound quality can drop significantly, which is why the SBC codec is traditionally considered unsuitable for transferring high-quality music.
Adding fuel to the fire is the fact that many headphone manufacturers simply do not configure DSP (Digital Signal Processing) for this codec. Headphones have a processor of the same name, which is responsible for preparing the sound before its direct output, and it can be made to do many useful things, for example, it is the DSP processor that is responsible for noise cancellation. You can also fix codec glitches by working with an equalizer. And if for several AACs or AptX the makers of the headphones still go off and “tweak” the sound, then even Sony doesn’t do anything with SBCs in their WH-1000XM line of overhead audiophile solutions, let alone simpler headphones.









