Compression standard MPEG -4


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Compression standard MPEG -4

MPEG  4

The video data compression scheme in the MPEG-4 standard is the same as in previous MPEG formats.

mpeg 4

During encoding, keyframes with a scene change are identified and saved, and information about changes in the current frame relative to the previous one is predicted with preservation. Also, the codec can work not only with squares, into which the image is divided, but also with objects of arbitrary shape. Of course, in this case, more important computing resources are required, but this is a characteristic of the format, which allows working with moving images (rectangular frames), arbitrarily shaped video objects, 2 D – and 3 D – synthesized objects. by a computer, animation objects and with objects from a still image.

The MPEG-4 format supports standards:

Digital television broadcasting, video information storage;
transmission of video streaming via the Internet and mobile communications;
standards for high-quality video products manufactured and distributed for studio use;
presentation of computer graphics in 2D and 3D geometry;
animation technology standards; and t. d.

It should not be thought that behind the external diversity and wide coverage of possibilities, MPEG-4 is a kind of special compression standard, since at its core it has a simple video encoding mechanism using block-based encoding with offset. movement. Furthermore, with subsequent DCT transformation, quantization and entropy coding. The basic encoding syntax, with some restrictions, is identical to that of the H. 263 standard. Most of the rest of the functionality comes from adding some details that are developed separately.

The audio part of MPEG-4 is also object-oriented. Here we use the description of the sound field in the BIFS language, which allows to place objects-sound sources in the three-dimensional space of the scene in the desired position, change the characteristics of the sound and add effects independently to each source, moving it together with the visual object.

When encoding audio objects in MPEG-4 technology, two languages ​​SAOL (Structured Audio Orchestra Language) and SASL (Structured Audio Score Language) are incorporated, with which any instrument and any program can be programmed to reproduce synthesized sound.

The peculiarity of MPEG-4 is that the final assembly of the overall picture takes place on a computer or other receiving device and the user can form the resulting picture himself, like a television director. User commands can be processed in the decoder or sent to the source, performing the function of interactivity.

Transition of digital broadcasting in the country from MPEG-2 to MPEG-4
Regarding the transition of digital broadcasting in the country from the MPEG-2 compression standard to the MPEG-4 standard, this process was manifested in 2015, when the satellite broadcasting operators Tricolor TV, Orion and NTV plus of 2016 years after preliminary preparation, we gradually began to replace both the transmitting and user equipment.

This process was also facilitated by the order of the Ministry of Telecommunications and Mass Communications “On the approval of the Requirements for the quality of sound and (or) image of the compulsory public television channels and (or) radio channels” dated 01.09 .2015, which required telecommunications operators to provide transmission of digital signals of the first and second multiplexes in digital format. worse than using the MPEG-4 standard.

Note that the operator Tricolor TV in 2015 to 2 million subscribers have changed their equipment in the new st. In 2016, 75% of subscribers have already made an exchange.

Globally, the transition from MPEG-2 to MPEG-4 has accelerated the adoption of HD streaming. In 2016, there were more than a hundred of them on the broadcast network.

The situation is similar for other satellite operators. To speed up the exchange of equipment, Orion and NTV plus have even introduced new rules to sell MPEG-4 reception equipment in installments for two years and at a reduced price. Although, of course, the transition from one standard to another was made gradually with the preservation of parallel transmission in the MPEG-2 format, all new channels are currently broadcast in the MPEG-4 format.


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Some considerations about MPEG2

The world is in a slow but constant evolution: many times without realizing it, we are abandoning things that we did in the past to adapt to the new times. How to buy film roll boxes, in the corner bracket, to place in the camera. Whether on the camera phone or the digital camera itself, that no longer matters to us. But at that time, at the height of analog photography, it was common to know how to order one type of film or the other, saying for example “ASA 100 film” or “ASA 400 film”. There was another specification, very popular in Germany, DIN, with values ​​as similar as the Celsius and Fahrenheit temperature scales … Looking for an international standardization, the ISO (International Organization for Standardization),

mpeg 2

The specifications of film labels were standardized, but the world presented new challenges: computers, increasingly present in our daily lives, brought digitization to the living room or the television: the old VCR gave way to the video player. DVD. Still images and then videos invaded the cell phone. However, to get here, new standards have become necessary over time.

MPEG-2 Video

One of them, older, concerned digital photographic images. The same ISO for film boxes (which also created dozens of other standards) joined in 1986 with the CCITT (Consultatif International Téléphonique et Télégraphique Committee) to create the Joint Group of Photographic Experts, whose work would result in 1994 in the JPEG compression standard. . for digital still images.

Compression is necessary in the digital world to reduce the high volume generated by numerical information resulting from audio and video digitization processes. In this process thousands of samples of each part of the image or sound are obtained, which are then converted into sequences of numbers that represent the brightness / color / sound values ​​of the samples. Then it is necessary to have a storage medium capable of storing all these numbers. Since these media typically do not contain as much information, the compression process comes into play.

And that’s not all: compression also has advantages in video transmission, allowing you to send a signal with better quality, compressed, occupying the same space as a lower quality signal, without compression.

In the JPEG standard, the image is divided into 8×8-pixel squares and by complex mathematical calculations an ‘average’ color is determined for these 64-pixel blocks. This results in loss of detail in compression. The processes in which this occurs are known as “lossy”. There are processes in which there is no loss (‘lossless’), used for example in the GIF standard (Graphic InterFace, developed by Compuserve) to compress photographic images. However, standards such as GIF are suitable for graphics and not for photographic images, because the set of colors treated by them (256 colors) is much smaller than that used in standards such as JPEG.

In January 1988, ISO formed a working group called the Motion Picture Experts Group together with the IEC (International Electrotechnical Commission), generating an acronym that would become well known: MPEG. The group, formed to create international video and audio compression standards, then created the MPEG-1, MPEG-2 and MPEG-4 algorithms that are used today.

The use of MPEG algorithms always involves two phases: the compression phase, where the image and / or audio are compressed, generating content with a smaller total size, ready to be recorded on an optical disc, for example, and the recovery phase of this content, also called expansion, where the original image and / or audio is reconstituted. Compression is done by software called a compressor and expansion by software called an expander. These names have better known synonyms, encoder and decoder respectively. And the set of 2 forms the word codec, short for encoder (encoder) + decoder.

The MPEG standards brought a new philosophy in coding systems, where the encoder process is much more laborious and complex than the reverse of the decoder. Since decoding is simple and fast, it facilitates the proliferation of electronic circuits that perform this process efficiently, making players cheaper, an ideal situation for content distribution. This fact also allows new encoders to emerge over time, using different approaches in compression processes. There are thus encoders that produce better images than others, in addition to being generally parameterized, that is, the compression quality can be adjusted.