What is the ideal decibel volume for a music file?


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Once upon a time there was an analog recording

Until at least the early 1980s, most recordings were made with analog material, and more specifically with magnetic tapes.

With these bands, it was necessary to maximize the signal / noise ratio. For this, recordings were often made as high as possible, close to “the red zone”.

VU analogic meter

This limit, specifically, corresponds to the 0 VU measurement that can be read on analog level meters.

If the signal exceeded this value and entered the red zone, a fairly hot saturation appeared and, in any case, progressive intensity. Undoubtedly, this contributed to giving the side that today we describe as “vintage” to the recordings of the time.

Cutout

Today, the situation is no longer the same because the operation of digital recording is quite different.

First, the digital signal is measured in dBFS, a unit that actually corresponds to the difference between the signal level and the highest signal that can exist. It has nothing to do with the 0 VU measurements we discussed earlier.

In other words :

As long as your signal remains below 0 dBFS, there will be no problem or coloration except for that of your preamp / processing chain

If the signal exceeds 0 dBFS, it cannot be played when listening (for example, with headphones or speakers, after digital> analog conversion has been performed).
Specifically, what will happen?

Well the sound will be trimmed.

The clipping phenomenon

That is, any signal that exceeds the 0 dBFS threshold will be truncated purely and simply. The consequence is a strong distortion devoid of any musicality, unlike the distortion that would be found in analog material.

Suddenly, if you record a sound whose signal exceeds this limit, it will be distorted by distortion and generally unusable.

An example will be clearer: an acoustic guitar recorded too loudly.

clipping audio

It sounds distorted and cropped. It’s horrible, isn’t it? 🙁

Furthermore, we can see that the shape of the signal is truncated at the peaks due to the phenomenon of What level to record then?
Perhaps while thinking about imitating analog recording, many people record their voice or guitar aiming at a level of 0 dBFS.

The problem is that doing this makes it very difficult to make sure that the signal is not clipped.

In fact, even if you don’t hear it during follow-up, it is highly likely that a peak or two will exceed the fatal threshold of 0 dBFS. And when you notice it during mixing, it will be too late …

Also, by trying to reach this level, you can overload your preamps a bit. If you are using entry-level or mid-range equipment, it will probably affect the sound quality.

In fact, if you record in 24-bit (which you should), the available dynamic range is wide. Therefore, it is not necessary to take sound at high volume.

Rather, it is much better practice than aligning yourself with an average RMS level between -15 and -22 dBFS.

When it comes to peaks, it is okay if some peaks drop to -12 or -10 dBFS. The main objective is to keep enough space to apply its effects during mixing.

On the other hand, once the mix is ​​finished, it is during mastering that it will raise the general level of your mix to reach, at will, the volume that can be found on commercial CDs. And it is only then that the maximum level will be close to 0 dBFS.


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Decibels: Understanding Decibels part 2

As you know the level of a digital audio signal should not exceed 0 db, in case it does distortions will occur. Normally the signal has an average level of -x db; but it is its highest peaks that should not exceed 0 dbs. That is, you can have a signal with an average level of -5 dbs but with a level of peaks of -2db, which prevents those peaks from raising the signal by more than 2 db.

decibels

Normalize is to increase the volume of a shot until the highest point of it is 0 dB.
It is assumed that when recording, for example, a voice shot, you have regulated the gain so that it does not saturate (0 dB pass). Most likely, that shot has not reached its maximum volume. When you normalize you climb to the maximum just before the highest peak saturates.
It is the same as raising the fader of the corresponding track until you reach 0 dB, but the normalize option calculates it automatically.
Necessary? Well, I guess not always. But it doesn’t hurt to know if you’ve reached the highest possible volume of a track.

There are cases in which it is very useful. Imagine that when you make a song you record a guitar shot and then start applying equalizers, compressors, etc. But you decide to make more shots, to see if they come out better (almost always this way). If each recording has different volumes, you must adjust everything for each shot (for example the compressor threshold). But if you have normalized after each recording, just replace one audio jack with another, since its volume is the same. In some posts you can read things like: “test set the threshold to -20 dB”. The one who gives that advice assumes that the track is normalized, because if it actually sounds much lower, what that compressor does will have nothing to do. In addition, some functions, such as noise reducers, are optimized for standard shots.
If you get used to normalize the newly recorded tracks, the values ​​that you will use in all types of plugins (or hardware tackle) will be similar. You can create your presets and apply them quickly.
It is assumed that normalizing does not change the quality of the recording.
Some people think that the background noise is also increased, but that is normal given that the volume is rising. The important thing is that everything goes up in the same proportion. Maybe you would have to do tests to check

What is a decibel?

A decibel (dB) is a unit of measure that is used to express, in a logarithmic way, the relationship between two values. In the world of acoustics it is about the relationship between two levels of sound pressure.

Decibel is composed of two words:

deci: that means one tenth.
bel: which is a unit named after Alexander Graham Bell, the inventor of the telephone.
The bel is a unit of sound and a decibel (dB) is one tenth of a bel.
So, in acoustics, a decibel is a unit used to measure the sound pressure level (SPL) based on a reference level.

The human ear is sensitive to a wide range of sound levels ranging from 0 dB, which means total silence for the human ear, up to 130 dB, which causes pain.

To get an idea:

-Smooth human breathing, which is heard only when we are very close, reaches about 10 dB.
-A normal conversation can be around 60 dB.
-A vacuum reaches up to 80 dB.
-An ambulance siren is around 120 dB when we are close to it.
-A volume of 140 dB can cause damage to the ear, if it is supported for a period of time.
-Exposure to 150 dB can burst the eardrums. And the sound above this level can be very harmful and even lethal.