
Audio Masking Effect – Part 7

For each type of speech, music, and other sounds, there are optimal limits for change in reverberation time, which depend on room volume and frequency.

In the reverberation process, a special influence of the “early sound” can be distinguished. Early sound – this is the direct sound that came along with the reflected sound in the first 80 ms of training. Early sound has a significant impact on the sense of expansion of the sound source and this radically changes the perception of the qualitative component. The final evaluation of a particular listening room or room is directly dependent on the reverberation time. Any slight change in these characteristics can change the sound beyond recognition, make it loud or muffled, color a certain segment of the frequency range, distort the reliable transmission of the bass register, etc. Using the example from the above, it is easy to understand how important it is to pay attention precisely to listening room tuning issues, if the target high is set to recreate at least something reliable and close to the original sound.
However, the positive reverse of the medal is immediately revealed – the degree of freedom for a creative and individual approach, with the help of which you can not only exclusively achieve “your” desired sound, but also combine this implementation with design. and appearance of a room, corridor, or any different volume, which is initially selected to reproduce high-fidelity sound quality. Returning to how the formation of a sound image occurs in a room, it will be helpful to note that the role of reflected waves in the final sound image should not be underestimated. It is these waves that form such important characteristics as: the unique timbre of each instrument separately and the sound as a whole; the breadth and depth of perception of the sound stage; The “virtual size” of the instrument (for example, the organ can be made “small and insignificant”, killing its unique sound at the root); intimacy, warmth, toughness and other important characteristics that form a very accurate interpretation of the original musical image.
Waves in a room can not only be reflected, while changing their direction and speed. An absorption effect is also possible, which in turn has no less (if not more) value in the final sound. Using a simple and familiar example, you can track exactly how a room affects sound. Many faced renovations or relocations and were lucky enough to see the effect of the extraordinary loudness of a room without furniture or wall decoration. But as soon as all the objects are placed in the room, the loudness disappears due to complex absorption / reflections from a wide variety of surfaces.
If we formulate the role of a listening room in an idealized way, then we can say the following: absolutely every style of music requires its own unique and unique room with specific acoustics, bringing a certain color and sound resolution to the sound. In the past, such rules were constantly observed, halls and amphitheaters were built, taking into account the peculiarities of those orchestras that subsequently played their music there. But in our time, in practice, this approach is extremely rare, and its implementation is quite questionable, if not absurd. Hardly anyone has the opportunity to build a separate room for classical music and another room for heavy music, for example. So you have to sacrifice something for a certain average and balanced sound of a particular room,














