Compression and compression methods of audio signals


Free Download Mp4Gain
picture

Compression and compression methods of audio signals (types, differences, use)

Audio Compression

Basics of the analog-to-digital conversion principle, sound conversion and compression method, existing sound storage formats. Programs to convert and process sound and audio files. Application of these programs in linguistic research.

Bit rate is the amount of information per unit of time. In general, the bit rate is the number of bits that we spend encoding a sound with a duration of 1 second.

Analog-to-digital converter (ADC): A device that converts an input analog signal into a binary code (digital signal). The reverse conversion is done using a DAC (digital-to-analog converter, DAC). Typically, an ADC is an electronic device that converts voltage into a binary digital code. However, some non-electronic devices with digital output must also be classified as ADCs, such as some types of angle-to-code converters. The simplest one-bit binary ADC is a comparator.

The circuit to convert an audio signal from analog to digital:

Sampling is the transformation of continuous images and sound into a set of discrete values ​​in the form of codes.

Quantization is the process of aligning a set of musical notes to a grid.

Compression (compression) of audio data is a process of lowering the bit rate by reducing the statistical and psychoacoustic redundancy of a digital audio signal.

The underlying idea behind all lossy audio compression techniques is to neglect the subtle details of the original sound that are beyond the reach of the human ear.

Codec (CoDec) is an abbreviation for compressor and decompressor. Basically, a codec is a collection of files, drivers, and libraries required to package a video or audio file into a compressed format and play the compressed file.

Formats:

AAC (Advanced Audio Coding) is an audio file format with less quality loss when encoding than MP3 of the same size. The format also allows you to compress without losing the quality of the source (ALAC AAC profile).

AAC (Advanced Audio Coding) was originally created as a successor to MP3 with improved encoding quality. The AAC format, officially known as ISO / IEC 13818-7, was released in 1997 as the new seventh part of the MPEG-2 family. There is also the AAC format known as MPEG-4

Apple AIFF: This file type is standard for Apple Macintosh systems and sound processing systems built on top of it. Apple AIFF stands for Audio Interchange File Format, an audio interchange file format, it is somewhat similar to WAV. Its peculiarity is that it allows you to place additional information along with the sound wave, in particular WaveTable samples (examples of the instrument sound together with synthesizer parameters), which improves the quality of the final result. Although today Apple computers are capable of playing files of almost any format, including MP3.

FLAC (Free Lossless Audio Codec) is a popular free codec for audio compression. Unlike lossy Ogg Vorbis, MP3 and AAC codecs, it does not remove any information from the audio stream and is suitable for both daily listening and archiving of audio collection. Today, the FLAC format is compatible with many audio applications.


Free Download Mp4Gain
picture


Mp4Gain Main Window
picture


Mp4Gain Features
picture


Free Download Mp4Gain
picture

Digital audio compression methods

Digital audio compression methods

audio compression

Lossless compression

AUDIO COMPRESSION

Generally speaking, the meaning of lossless compression is as follows: some pattern is found in the original data, and taking this pattern into account, a second stream is generated, uniquely describing the original. For example, to encode binary sequences in which there are many zeros and few ones, we can use the following replacement:

00> 0
01> 10
10> 110
11> 111

In this case, sixteen bits:
00 01 00 00 11 10 00 00

will be converted to thirteen bits:
0 10 0 0 111 110 0 0

If we write a compressed string without spaces, we can still add spaces in it, which means restoring the original sequence.

FLAC (Free Lossless Audio Codec)
Coding principle: the algorithm tries to describe the signal with this function so that the result obtained after subtracting it from the original (called difference, remainder, error) can be encoded with the minimum number of bits.

When the model is fitted, the algorithm subtracts the approximation from the original to obtain a residual signal (error), which is then losslessly encoded.

Lossy compression (MP3, AAC, WMA, OGG)
Using a lossy compression algorithm, the size of an MP3 file with an average bit rate of 128 kbps is approximately 1/11 of the original file of an Audio CD (uncompressed audio in CD-Audio format has a rate bit rate of 1411.2 kbps). MP3 files can be created at high or low bit rates, which affects the quality of the result.

The principle of compression is to reduce the precision of some parts of the sound flow, which is almost indistinguishable for most people. The audio signal is divided into segments of equal length, each of which, after processing, is packed into its own frame (frame). Spectral decomposition requires continuity of the input signal; therefore the table above and below are also used for calculations. The audio signal contains harmonics with a lower amplitude and harmonics that are close to the strongest; Such harmonics are cut off, as the average human ear will not always be able to determine the presence or absence of such harmonics. This characteristic of hearing is called the masking effect. It is also possible to replace two or more nearby peaks with an averaged one (which, as a rule, leads to sound distortion). The cutoff criterion is determined by the outflow requirement. Since the entire spectrum is relevant, the high-frequency harmonics are not cut off, but are only selectively removed to reduce information flow due to spectrum sparsity. After spectral removal, mathematical compression and frame packing methods are applied.

Masking effect
In certain cases, a sound can be hidden by another sound. For example, talking near the railroad tracks can be completely impossible if a train passes. This type of effect is called masking. A weak sound is said to be masked if it becomes indistinguishable in the presence of a louder sound.

Simultaneous masking
Any two sounds when heard simultaneously have an impact on the perception of the relative volume between them. A louder sound reduces the perception of a weaker one, until the disappearance of your hearing. The closer the frequency of the masked sound is to the frequency of the masker, the more it will be hidden. The masking effect is not the same when the masked sound is shifted down or up in frequency with respect to masking. Low-frequency sound masks high-frequency sound. However, it is important to note that high-frequency sounds cannot mask low-frequency sounds.

Time masking
This phenomenon is similar to frequency masking, but time masking occurs here. When the masking sound is stopped, the masking remains inaudible for some time. Under normal conditions, the temporary masking effect lasts significantly less. The masking time depends on the frequency and amplitude of the signal and can be up to 100 ms.
In the case where the masking tone appears at a time after masking, the effect is called post-masking. When the masking tone appears before the masking (this is also possible), the effect is called premasking.

Post-stimulus fatigue
Often after exposure to loud, high-intensity sounds, a person’s hearing sensitivity drops dramatically. Recovery to normal thresholds can take up to 16 hours. This process is called “temporary change in hearing sensitivity threshold” or “post-stimulus fatigue.”