
Audio and video Part 2

At the same time, the game industry developed on the basis of audio and video technology has brought people’s sensory experience of the digital world to a higher level.
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People began to have an early vision and a fascination for life in digital virtual spaces.
Screenshot of the game “The Sims” Screenshot of the game “The Sims”
After entering the 21st century, with the rapid development of 3G/4G and fiber optic broadband, and the further improvement of CPU, memory and hard disk capabilities under Moore’s Law, audio and video technology has achieved advances, and it can be said that it is changing with each passing day.
Taking video definition as an example, it has developed from the first standard definition (320p/480p) to high definition (720P/1080P) and then to ultra high definition (4K/8K), finally giving rise to a definition unprecedented human. Computer Interaction Mode: VR/AR (Virtual Reality/Augmented Reality).
The appearance of VR/AR is the first time that humans feel what an immersive experience is. Our interactions with the digital world have gone from being one-way asynchronous to two-way synchronous. We have taken a big step to live in a true digital space.
In 2020, Tencent proposed the “Full True Internet”. In 2021, the Metaverse will be everywhere. These are the products of the rapid development of audio and video technology.
The continuous evolution of video codec technology and the rapid iteration of information and communication technology have greatly improved people’s video viewing experience and deeply stimulated people’s desire and longing for a parallel digital space, which is a dream that can be realized.
People are no longer satisfied with the use of audio and video technology to transmit images of the real world, but instead hope to “capture” all the elements of the real world, turn them into countless bits and store them on hard drives. These bits will become the material for people to build a digital virtual world.
The changing needs of audio and video technology
Whether the metaverse can come true, I don’t know the answer. However, the demand trend for audio and video technology is obvious. In short, there are two points: civilization and industrialization.
In recent years, the popularity of smartphones and the falling price of professional video recording equipment have provided more and more ordinary users with the opportunity to create and produce audio and video content.



